I know you can't provide details, but can you clarify your comment? What impressed you? Exploring? Interacting? Playing in a living world? Fighting? How does the game compare overall to DF, MW, other RPGs?MrSmileyFaceDude said:...as I've had more opportunities to actually play the game as opposed to just testing my own parts of it, I have to tell you -- this is one hell of a game. I get more & more impressed at what the designers and artists have put together the more I see of it.
Vault Dweller said:I know you can't provide details, but can you clarify your comment? What impressed you? Exploring? Interacting? Playing in a living world? Fighting? How does the game compare overall to DF, MW, other RPGs?MrSmileyFaceDude said:...as I've had more opportunities to actually play the game as opposed to just testing my own parts of it, I have to tell you -- this is one hell of a game. I get more & more impressed at what the designers and artists have put together the more I see of it.
That is correct. Still playing it occasionally.Astromarine said:But it's not everyone. Vault Dweller, your main critic here, was IIRC a HUGE Daggerfall fan.
Vault Dweller said:Ok, the environment - check, kinetic fighting - check, and quests - teh mystary!!! Don't care about the first two, but I hope that quests are interesting.
6pack1 said:Ok, For all of you who don't seem to know what a ROLE-Playing game is, You are playing a ROLE of a character. In Oblivion, you are taking the ROLE of the person going to save Tamriel.
6pack1 said:Ok, For all of you who don't seem to know what a ROLE-Playing game is, You are playing a ROLE of a character. In Oblivion, you are taking the ROLE of the person going to save...
I say it is as much a ROLE-playing Game as Morrowind. I personally believe it will be a great game, and the revamped combat and stealth and magic makes it eve more RPG than any other game.
The spotlight of RPGs was the ability to level up. You can do that in Oblivion.
Also, the dev team has put in 3 years to make this game. At least half of that is to make the coding for the RPG element, and then they also need to make the environments and then implement them into the game. I can see how you don't know half of the work that goes into making a game, let alone an RPG. I say that they are making the best RPG to ever come out because of the immersion into the game.
All the people against it, I don't understand your reason for being in this topic, other than to Bitch and Complain,
Sacrifices must be made to make ANYTHING better. to make this the best RPG out there, they needed to get rid of certain things to make innovations on other things.
And I don't think calling Bethesda's dev team arrogant assholes and then being nice to their fanbase is a very good tactic on your part...."Angry Cunt" was it? Kinda funny how you called yourself a cunt...at least you have self-esteem, if not a egotistical outlook on life.
Oh and these types of RPG's are even better than Final Fantasy, IMO.
Yeah? This is just my opinion, so other's will disagree, but it goes something like this.6pack1 said:Go ahead and complain and bitch and moan, but Oblivion WILL be the best RPG ever made. Until the next one is coming out.
Yeah? How special. I just took a shit that's a better rpg than any of the Final Fantasies. I don't see why this is something to brag about.Oh and these types of RPG's are even better than Final Fantasy, IMO.
Sarvis said:6pack1 said:Ok, For all of you who don't seem to know what a ROLE-Playing game is, You are playing a ROLE of a character. In Oblivion, you are taking the ROLE of the person going to save...
Contra meets that definition. Is everything an RPG to you? If so you are in the wrong place, by which I mean the <i>internet</i>.
Then every fucking single hack'n'slash is RPG, right?The spotlight of RPGs was the ability to level up. You can do that in Oblivion.
Sarvis said:mEtaLL1x:
Please explain how you can roleplay a character if HIS success in combat depends on YOUR skill/reflexes.
Sarkile said:Sarvis said:mEtaLL1x:
Please explain how you can roleplay a character if HIS success in combat depends on YOUR skill/reflexes.
To some extent a character's success in combat always depends on the player's skills. I see where you're coming from, and I agree as to that being my preference, but I don't think that's necessarily all that important to recieve the rpg classification.