Sarvis
Erudite
Huh!?!? Vault dweller... <i>agreeing</i> with me?
Hey, someone get Rulion's attention, he needs to see this!
Hey, someone get Rulion's attention, he needs to see this!
We don't. We try and play everything that has the RPG sticker on a box. Needles to say, we like and praise only a handful of titles.Zufuriin said:Limiting oneself to only play games that are similar to Fallout eliminates quite a bit of games
Perhaps. We'll keep an open mind and definitely give it a try.I am looking foward to trying out Oblivion and the gameplay style. I anticipate that it will be very user-oriented as opposed to skill-based, but it may very well be enjoyable, even if it does not live up to your mighty standards of Pure RPGing.
Zufuriin said:I did not mean to imply that twitch combat was innovation, but rather to not dismiss a game based on its combat system. Limiting oneself to only play games that are similar to Fallout eliminates quite a bit of games, and who knows, maybe a new RPG style will be developed, but due to being so strict in the games' requirements will cause you to miss out on that game.
I don't know if I am jumping to conclusions about your gaming habits, but I am just trying to clear up my opinion on this matter. I have played RPGs that are very skill reliant, and on the other end I have played the so-called twitch games. While you might not enjoy a break from skill- and story-intensive RPGs, I do. Each style of game has their place.
I am looking foward to trying out Oblivion and the gameplay style. I anticipate that it will be very user-oriented as opposed to skill-based, but it may very well be enjoyable, even if it does not live up to your mighty standards of Pure RPGing. Perhaps with the addition of user-made tweaks/mods/plugins, the games could improve exponentially and cater to a wider variety of gamers, such as yourself (though not likely).
Not really. We're more of a "once burned, twice shy" kind of group, except for certain masochists who even buy games like Dungeon Lords. Morrowind streamlined, simplified, and refined Daggerfall, and in general was a vastly inferior game. Given that Oblivion seems to be continuing the "more polygons, less gameplay" trend, we're justifiably wary. I bought Morrowind, Icewind Dale, and NWN on launch day. As a result, I passed on KOTOR and IWD2, and won't be buying Oblivion until someone comes up with a good reason why I might enjoy it. Fixing Morrowind exploits through further nerfs isn't it, and--even though he's Captain Picard--neither is voice acting by Patrick Stewart.Zufuriin said:I did not mean to imply that twitch combat was innovation, but rather to not dismiss a game based on its combat system. Limiting oneself to only play games that are similar to Fallout eliminates quite a bit of games, and who knows, maybe a new RPG style will be developed, but due to being so strict in the games' requirements will cause you to miss out on that game.
First, "user-oriented" in terms of a mass-market consumer product almost invariably means "dumbed down." I'm not saying that every game needs to have an Emacs-flashback-inducing level of interface complexity (see: many roguelikes, Starshatter, Falcon 4.0, and the works of Derek Smart), but pursuing the casual gamer usually involves alienating the potential or existing fan base and has frequently destroyed the brand in question. Examples: X-Com, Fallout, (soon to be) Jagged Alliance, Master of Orion, SimCity, King's Quest, Leisure Suit Larry.I am looking foward to trying out Oblivion and the gameplay style. I anticipate that it will be very user-oriented as opposed to skill-based, but it may very well be enjoyable, even if it does not live up to your mighty standards of Pure RPGing. Perhaps with the addition of user-made tweaks/mods/plugins, the games could improve exponentially and cater to a wider variety of gamers, such as yourself (though not likely).
I just don't consider games that test my reflexes to be RPGs.
And you definately missed the mark with the Fallout combat. I didn't like Fallout much at all!
Zufuriin said:Oh c'mon! So all RPGs should have turn based/DnD combat? Where's the innovation? So much for moving foward with technology. Maybe somewhere down the road there will be a game that has both "twitch" combat and incredible RPG elements, and you happen to try it, and just maybe enjoy it.
Zufuriin said:Ok then, it's not an RPG. BTW, how is Jade Empire? I played the demo, the fighting is actually a breath of fresh air. How is it gameplay-wise? I might give it a rent later on.
MrSmileyFaceDude said:Meh, you guys'll argue against anything we say just to be argumentative. But you KNOW y'all will be buying the game day one
Correction: Three actually. Bethesda have rights to Fallout 3, 4 and 5.Sandelfron said:It's a pity that Bethesda vultured up rights to a Fallout sequel too-in an ideal world it would have gone to a competent company like Bioware. Thankfully it's only rights to one sequel.
Unfortunately I have not been doing my job very well lately.Fez said:We have the Shit Games Liberation Front, AKA Shagnak, to watch out for any games that might turn out to be not as bad as we thought they were.
Drakron said:RPGCodex does not cover console games.
You recalled somebody else's post then, as I've never stated anything like that. Fallout is a great game, one of the best, but not the last or the only. Post-Fallout RPGs that I liked are Arcanum, the Gothic games (to a lesser degree), Planescape, Prelude to Darkness, Geneforge, ToEE (as a great dungeon crawler), etc.Zufuriin said:Vault Dweller: What are some of the more recent RPGs that you approve of? I recall a post stating that the last RPG was Fallout. Where you being serious, or overgeneralizing?
Such as? Capable doesn't mean realized. It's like Bethesda, a company that is capable of making good RPGs, but decided to focus on making the most awesome looking and realistically grown forests evar.MrSmileyFaceDude said:That's a bit of a narrow-minded view -- consoles are perfectly capable of having RPGs of the depth and complexity that Codexers are looking for.
I agree. However, there are theories and there is reality. The reality in this particular case is that most if not all console games SO FAR have been aimed at dummies, children, and people seeking some "other than TV" form of entertainment like Prince of Persia or God of War.Blind "it's a console and therefore it's for dummies and children" prejudice has no place in intelligent discussion about games.
MrSmileyFaceDude said:has no place in intelligent discussion about games.
MrSmileyFaceDude said:Oh and Sandelfron -- first, so nice to meet you! And second, we didn't inhale.