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The PS5 and Xbox 2 thread - it's happening

Tehdagah

Arcane
Joined
Feb 27, 2012
Messages
9,400
No, god damn it! Shit! Why did it have to be the inferior sequel with all the shitty stealth missions and dumb abilities that took away from the core gameplay?

Gravity Rush 2 Remastered Reportedly in Development for PS5 and PC with Steam Deck Build in Testing
Modders will have a... fun time with this game.

https://gravityrush.fandom.com/wiki/Costumes
This is how a female Playstation protag used to look like

36581-Kat-Cosplay-from-Gravity-Rush.jpg


What they look like now

aloy-hfw.jpeg
Kat isn't even that old.
zz3zA6O.png

IsGVhyi.png

WYq0Nrw.png

jODlHhH.png

4ni0J7H.png


Honestly Sony's PS1 heroine designs were far inferior to their PS2/early PS3 stuff
I miss old Sony.
 

911 Jumper

Educated
Joined
Jun 12, 2023
Messages
913
RUMOUR: More remakes and remasters on the way from Sony


Some additional info (from above tweeter)
- AstroBot 2 likely, though not this year
- Killzone and Resistance games are not being considered for remakes or remasters
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,446
Location
Flowery Land
Reminder that Sony spent 39 million just porting Spider-Man to PS5 and PC.

I hope they don't ruin stuff like Ape Escape or Wild Arms. Luckily I don't think Sony remembers they exist (if they did, you'd expect one of their LGBTBBBQ+ pride posts to have the lesbian main character of a 2002 game).
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,446
Location
Flowery Land
Cyberarmy
The 39 million budget was in Insomniac leaks. Wild Arms 3's Virginia and Maya were confirmed as a couple on the official site almost two decades ago: They were doing a bonus illustration for Valentines Day and White Day featuring the leads of each game and their love interest, except the third game had a female main character with no man she could possibly be paired with (of her three party members, one is married with children, one was raised by her father, and the last is both way older and a womanizer who never expresses interest in her) so they paired her with the character she has the deepest relationship to: The female rival. The two actually work surprisingly well as a couple (to the point I'm not sure it was entirely a joke and not just done as a joke to have an excuse for official confirmation) if you go into the game knowing the devs paired them.
KyJgmUA.jpeg

DroMaNL.jpeg
 

911 Jumper

Educated
Joined
Jun 12, 2023
Messages
913
Noticed that the PlayStation handheld rumour has popped up again – a non-streaming AMD-powered device that plays PS4 games is apparently in development.

Details at the link
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
15,824
Location
Dutchland
Noticed that the PlayStation handheld rumour has popped up again – a non-streaming AMD-powered device that plays PS4 games is apparently in development.

Details at the link

The ground trembles. A hand thrusts up out of the soil.

The PS Vita fanbase rises from the grave.
 

911 Jumper

Educated
Joined
Jun 12, 2023
Messages
913
The ground trembles. A hand thrusts up out of the soil.

The PS Vita fanbase rises from the grave.
Lol, I can see Sony having another go at a handheld device. It's the only way Sony will have a chance of challenging the Switch's dominance in Japan, which I'm sure must be troubling Sony HQ.
 

911 Jumper

Educated
Joined
Jun 12, 2023
Messages
913
Haven Studios next, perhaps
Feels as if Sony's starting to dial back PlayStation's Western shift.
Maybe Sony will bring back the quirky Japanese games as part of an attempt to move away from triple-A big budget games, easy to see how a PS handheld could drive that vision.
 

911 Jumper

Educated
Joined
Jun 12, 2023
Messages
913
Former PlayStation exec calls exclusivity the ‘Achilles’ heel’ of blockbuster games
Former PlayStation executive Shawn Layden has suggested the platform holder will need to consider releasing more games on PC in future, in order to cover the huge budgets for its first-party blockbusters.

The future of console platform exclusives has become a hot topic in the games industry recently, after Microsoft announced plans to bring four games to PlayStation 5, and Sony became the latest company to announce a wave of job cuts following lower-than-expected financial results.

Both Xbox and PlayStation’s biggest hits of 2024 so far – Palworld and Helldivers 2 – have also been fuelled mostly by PC game sales.

Shawn Layden, who during a 30-year career at Sony served as CEO of SIE America and chairman of Worldwide Studios, commented on the future of console exclusives in a new interview with GamesBeat.

“When your costs for a game exceed $200 million, exclusivity is your Achilles’ heel,” he said. “It reduces your addressable market. Particularly when you’re in the world of live service gaming or free-to-play. Another platform is just another way of opening the funnel, getting more people in.

“In a free-to-play world, as we know, 95% percent of those people will never spend a nickel. The business is all about conversion. You have to improve your odds by cracking the funnel open. Helldivers 2 has shown that for PlayStation, coming out on PC at the same time. Again, you get that funnel wider. You get more people in.”

Single-player games aren’t facing the same pressure to release on multiple platforms, Layden said, “but if you’re spending $250 million, you want to be able to sell it to as many people as possible, even if it’s just 10% more.

“The global installed base for consoles–if you go back to the PS1 and everything else stacked up there, wherever in time you look at it, the cumulative consoles out there never gets over 250 million. It just doesn’t.

“The dollars have gone up over time. But I look at that and see that we’re just taking more money from the same people. That happened during the pandemic, which made a lot of companies overinvest. Look at our numbers going up! We have to chase that rocket!”

Layden, who is now advising companies such as Tencent and Readygg, said he believes the industry isn’t doing enough to get “non-console people” into console gaming.

“We’re not going to attract them by doing more of the shit we’re doing now. If 95% of the world doesn’t want to play Call of Duty, Fortnite, and Grand Theft Auto, is the industry just going to make more Call of Duty, Fortnite and Grand Theft Auto? That’s not going to get you anybody else.”
Source: VGC

Thing is, more PC ports means fewer PlayStations will be sold.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,446
Location
Flowery Land
Noticed that the PlayStation handheld rumour has popped up again – a non-streaming AMD-powered device that plays PS4 games is apparently in development.

Details at the link

Almost every PS4 game is on PC at this point (less than a dozen left, most aren't ones modern Sony would promote for this) and all the ports will all run on a UMPC. A UMPC that could run all PS4 games (throw in official support for digital PSP and PS1 games while at it, since Sony already has internal emulators for those) and still officially run Linux+Proton to play PC games would stand out in the market, but Sony will never do it. Firstly because it would make direct comparisons between PS4 and PC versions of games way too easy, and the PC versions will always be cheaper without making Sony money. At best they'd make unlocking a paid thing with a FYITA ToS like Xbone's "developer mode".
 
Last edited:

911 Jumper

Educated
Joined
Jun 12, 2023
Messages
913
Noticed that the PlayStation handheld rumour has popped up again – a non-streaming AMD-powered device that plays PS4 games is apparently in development.

Details at the link

Almost every PS4 game is on PC at this point (less than a dozen) and will all run on a UMPC. A UMPC that could run all PS4 games (throw in official support for digital PSP and PS1 games while at it, since Sony already has internal emulators for those) and still officially run Linux+Proton to play PC games would stand out in the market, but Sony will never do it. Firstly because it would make direct comparisons between PS4 and PC versions of games way too easy, and the PC versions will always be cheaper without making Sony money. At best they'd make unlocking a paid thing with a FYITA ToS like Xbone's "developer mode".

Your first sentence highlights the main issue for Sony – PS4 games almost all playable on PC. Steam Deck (and other Deck-like portables) are enough to satisfy those looking for a portable PS4-level experience. So what would be different with a handheld PS4 from Sony? For sure a device offering older PS games via emulation would be attractive for some, but I don't see lots of people buying such a device to play old PS games – Gen Z and Gen Alpha won't care about say Legend of Dragoon or God of War Chains of Olympus. Sony will have to offer something new that isn't available elsewhere to truly stand out in the handheld arena. And doing that is harder than ever, especially with the Steam Deck around.
 

Tehdagah

Arcane
Joined
Feb 27, 2012
Messages
9,400
It would make more sense for Microsoft to make a portable Series S (a portable gamepass)
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,446
Location
Flowery Land
Noticed that the PlayStation handheld rumour has popped up again – a non-streaming AMD-powered device that plays PS4 games is apparently in development.

Details at the link

Almost every PS4 game is on PC at this point (less than a dozen) and will all run on a UMPC. A UMPC that could run all PS4 games (throw in official support for digital PSP and PS1 games while at it, since Sony already has internal emulators for those) and still officially run Linux+Proton to play PC games would stand out in the market, but Sony will never do it. Firstly because it would make direct comparisons between PS4 and PC versions of games way too easy, and the PC versions will always be cheaper without making Sony money. At best they'd make unlocking a paid thing with a FYITA ToS like Xbone's "developer mode".

Your first sentence highlights the main issue for Sony – PS4 games almost all playable on PC. Steam Deck (and other Deck-like portables) are enough to satisfy those looking for a portable PS4-level experience. So what would be different with a handheld PS4 from Sony? For sure a device offering older PS games via emulation would be attractive for some, but I don't see lots of people buying such a device to play old PS games – Gen Z and Gen Alpha won't care about say Legend of Dragoon or God of War Chains of Olympus. Sony will have to offer something new that isn't available elsewhere to truly stand out in the handheld arena. And doing that is harder than ever, especially with the Steam Deck around.

Nobody cares for Legend of Dragoon unless they grew up with it. The encounter rate is literally broken, which is a big deal when just loading into battle and loading out of it take so long. Worse still, Sony has it on their internal blacklist for the fast loading option offered on PS2 onward since it has instability with it enabled under absurdly specific circumstances.

I fully expect Sony to release an official PS1 emulator for PC with wrappered ISO sales at some point. The PS1 mini thing outright used an extant FOSS emulator (with proper notices and code access), so it's not like Sony cares if they don't have to give up console code, and PS1 emulation is perfect in all but a small number of obscure games (so it could outright offer playing real discs if it wanted, even if CD drives are a bit rare now since externals are still within reach).
 

911 Jumper

Educated
Joined
Jun 12, 2023
Messages
913
Nobody cares for Legend of Dragoon unless they grew up with it. The encounter rate is literally broken, which is a big deal when just loading into battle and loading out of it take so long. Worse still, Sony has it on their internal blacklist for the fast loading option offered on PS2 onward since it has instability with it enabled under absurdly specific circumstances.

I fully expect Sony to release an official PS1 emulator for PC with wrappered ISO sales at some point. The PS1 mini thing outright used an extant FOSS emulator (with proper notices and code access), so it's not like Sony cares if they don't have to give up console code, and PS1 emulation is perfect in all but a small number of obscure games (so it could outright offer playing real discs if it wanted, even if CD drives are a bit rare now since externals are still within reach).
Wasn't aware of LoD's broken encounter rate. I briefly played it for a few hours and gave up on it. It'll be interesting to see what Sony does next. I don't think PS6 will be the only PS platform in future.
 

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