Mr. Teatime
Liturgist
- Joined
- Jun 25, 2003
- Messages
- 365
Has anyone else noticed the stupidity of the game's difficulty, or more specifically, levelling system? You can complete the game at level 1 with the rusty sword you find in the tutorial dungeon.
EVERYTHING in the game is scaled to your level. Leave the tutorial zone and travel to the other side of the map and enter that big bad looking fortress, and the monsters will all be level 1 and you'll be able to kill everything in the dungeon. The game gets HARDER if you level up, because monsters automatically get better and better gear whereas you, as the player, have to constantly search for gear upgrades to stay ahead of the game.
What's the point of levelling at all?
Good question.
In fact the only reason I can see to level is that there are some 'you are not high enough level to accept this quest' quests. Usually that is put in because the quest will involve some big, nasty monsters, but in this game that's not true. That message is put there simply because the developers don't want you to see all the game's content at level 1, despite the fact that any level 1 player is completely able to kill anything that may be in his path, right up to and including all of the game's main quest.
So much for immersion...
EVERYTHING in the game is scaled to your level. Leave the tutorial zone and travel to the other side of the map and enter that big bad looking fortress, and the monsters will all be level 1 and you'll be able to kill everything in the dungeon. The game gets HARDER if you level up, because monsters automatically get better and better gear whereas you, as the player, have to constantly search for gear upgrades to stay ahead of the game.
What's the point of levelling at all?
Good question.
In fact the only reason I can see to level is that there are some 'you are not high enough level to accept this quest' quests. Usually that is put in because the quest will involve some big, nasty monsters, but in this game that's not true. That message is put there simply because the developers don't want you to see all the game's content at level 1, despite the fact that any level 1 player is completely able to kill anything that may be in his path, right up to and including all of the game's main quest.
So much for immersion...