mEtaLL1x said:
Drakron, relax, have a drink.
Agreed.
mEtaLL1x said:
It could be a hybrid, like in Gothic or Oblivion - your character must learn combat techniques, but the player too has to influence the battle process by executing spectacular combos and sly maneuvers.
What's so bad in it?
It doesn't interfere with roleplaying at all.
Uh, well, yeah it does. Drakron is right about that part. If your character is supposed to be an amazing warrior, but in real life you're terrible at timing and coordinating your button-presses, it's entirely possible that your character will be a terrible warrior. Unless "terrible warrior" is the role you selected, the game is now hindering your ability to play the role.
(As an aside, it was rather fun to play a terrible warrior in Arcanum. I selected the character trait that gives you clumsiness, and as my character fought, he'd often drop his weapon, and sometimes scar himself. But that was on purpose -- I was
trying to play that role, and the game enabled it.)
-Tony