theverybigslayer
Liturgist
THERE IS FURNITURE IN CE!!!
AND NOW
YOU CAN BUY IT AND MASTURBATE
AND NOW
YOU CAN BUY IT AND MASTURBATE
jplestat said:1. However, it feels very much like Gothic 2 in the impementation.
2. but it is more varied and interesting than the one in Gothic 2, a game I really liked.
3. Your stats and skils have a huge influence on your success in fights,
4. Your skills and stats have a noticeable influence on your combat ability.
5. and it si balanced well so that each decision is important and needs thought.
6. Story There seems to be a good story here,
7. There are trap and lockpicking mini-games which are well done and mostly stat based, very similar to the ones in Wizardry 6 and 7
8. Size Seems to be a very large game. I am only in the first city and the map has many other citiies and areas on it.
obediah said:I'd rather see PC gaming go away completely rather then dumping unfinished buggy shit on the players and then casually taking six months to work on the patch and a new edition at the same time.
ixg said:check my sig about my opinion of dungeon lords..
theverybigslayer said:I hate Arcanum, I hate Bloodlines, I love Dungeon Lords. So what?
LlamaGod said:We already know you're "special".
galsiah said:True, but this can be argued both ways: if the CE is really good, and people don't buy it, publishers might take that as an indication that giving extra time to get it right isn't worth it.
galsiah said:True, but this can be argued both ways: if the CE is really good, and people don't buy it, publishers might take that as an indication that giving extra time to get it right isn't worth it.
In my (our?) defence, that was before the "final" game was released and any potential we saw was purely theoretical. After release I could see just how little had been finished. I can't think of a worse example of an unfinished game being foisted on the public by a major name.Deathboy said:U must remember I was an original DL fanboy (with shags)
I said "It can be argued both ways." because it can be argued both ways. Clearly neither argument is logically water-tight, or it wouldn't be able to be argued both ways.HanoverF said:And if we buy Brotherhood of Steel, Interplay will make Fallout 3!!!
Usually the publisher has the final say on these things, since it's their money. If every publisher that didn't deserve to be in business went out of business, there would be very few left. The money needs to come from somewhere. Big budget games require a lot of funding, and the people / companies doing the funding are unlikely to be computer games experts. If current publishers go out of business, they'd likely be replaced by similar ones before long.If said game company can't tell the difference between putting out a good product for the customers first dollar, and putting out what should have been the first product and asking for the customer's second dollar ... well then, they don't deserve to be in business.
Character development system is skill based and very well done.It's ok. Not as good as D2 system though.
Here's a question for the cheer squad - let's say I don't want to be fancy ninja/samurai/jedi mix - I just want to be the best heavy fighter I can. Give me an example of a build and the depth of specialist skills and attacks my fighter will have at the end of the game.
Which is better a great game that lasts 7-10 hours with zero replayability -or- a game that holds your interest for 40-50 hours but eventually gets old 3/4 of the way through?
Assume the same cost, genre etc...
Great answer. Very motivating.K8tdog said:Dhruin said:Here's a question for the cheer squad - let's say I don't want to be fancy ninja/samurai/jedi mix - I just want to be the best heavy fighter I can. Give me an example of a build and the depth of specialist skills and attacks my fighter will have at the end of the game.
Don't know.
A great game that lasts 7-10 hours with zero replayability isn't that great to begin with. In fact, it fucking sucks. Does that answer your question?Which is better a great game that lasts 7-10 hours with zero replayability -or- a game that holds your interest for 40-50 hours but eventually gets old 3/4 of the way through?
Assume the same cost, genre etc...