yeh then zerg can just drop 24 speedling in your base while you in middle and break your eco
they can also plague your zealots/goons, and then finish up with hydra, can broodling your tech units with queens, and use lurkers in your minerals line, can harrass with muta, can over power you with guards, can use devourer + scourge + muta to fend of sairs,
late game zerg can get a shit load of units and turtle your eco till you got nothing left
terran could emp, ghost, and tank push the middile with vulture mine, cliff drops, take islands, goliath to fend carriers
the dark templar are easy to kill once scouted and can fuck up a bo if the other player scouts properly, there easy to counter late game
even late game, do you realise how much gas those high tech units take? and stealing units isnt helpfull late game unless you suprise a group of 12 bs,
tis balanced my friend, late game early game
nvm that weakest race statement, its such a tiny imbalance skill and map overshadow it
if your still not convinced. uswest
, nvm skill lvl
sorry for offtopic, tis a blizzard game after all