Really loved the overworld map music in Tokyo in SMT4. I did not, however, enjoy getting lost on said map while squinting at the 3DS' tiny screens, I had the misfortune of finding myself on the neutral path too on my first and only run, which iirc needs you to do a shitload of sidequests at a certain point to progress the main thread, which I ultimately decided I didn't have the patience/endurance for. Ended up putting it down years ago and never went back sadly, kinda wish I'd done either the other paths first as I hear finishing the game is less of a ballache that way.
IMO 4A has the best Tokyo theme in the series
And yeah Tokyo in 4 was a pain in the ass. IIRC it didn't even have map labels. Good luck navigating that shit.
I always thought they made it like that because Tokyo is like a 1:1 map of the real life thing so japs wouldn't really need labels and they just didn't consider foreigners at all. No idea why I thought that though.SMT4 is probably the only game in the whole franchise that I'd recommend occasionally using a guide for. I'm pretty much convinced they made the challenge quests and Tokyo so confusing to pad out the game length, considering SMT4 is the shortest game in the series besides Soul Hackers.
I thought so too, but the more I played the more I started to think it was an intentional design choice.I always thought they made it like that because Tokyo is like a 1:1 map of the real life thing so japs wouldn't really need labels and they just didn't consider foreigners at all. No idea why I thought that though.SMT4 is probably the only game in the whole franchise that I'd recommend occasionally using a guide for. I'm pretty much convinced they made the challenge quests and Tokyo so confusing to pad out the game length, considering SMT4 is the shortest game in the series besides Soul Hackers.
Its a 70 bucks game what are you doing
Supporting the most soulful gaming series in the video gaming industry at the moment. Also, it's "just" 60 bucks. :^)Its a 70 bucks game what are you doing
wouldn't know i played some nocturne and strange journey onlySupporting the most soulful gaming series in the video gaming industry at the moment. Also, it's "just" 60 bucks. :^)Its a 70 bucks game what are you doing
Then go play the game. Switch emulation is free.wouldn't know i played some nocturne and strange journey onlySupporting the most soulful gaming series in the video gaming industry at the moment. Also, it's "just" 60 bucks. :^)Its a 70 bucks game what are you doing
That's a great moment in SMT4. I don't remember the exact dialogue, but you get a message from your handler after stepping out into the open and he says something like "You've finally reached it, the cursed city of demons. They call it... Tokyo." And then this music kicks in:
That's a great moment in SMT4. I don't remember the exact dialogue, but you get a message from your handler after stepping out into the open and he says something like "You've finally reached it, the cursed city of demons. They call it... Tokyo." And then this music kicks in:
Fun fact: in the art book for SMT4 it's revealed that the developers/artists wanted to slap hints of a modern civilization (Tokyo) all over the dungeon where you face Minotaur, but Kaneko forbid them from doing so and insisted that the Tokyo reveal be a big "twist" in the game.
Going to the blasted world was one of my favorite moments in any game, such a unique take on a post-apocalyptic setting. We need more games that are willing to keep the story to a minimum and just let the setting, art and atmosphere speak for itself.The atmosphere of this game is insane.
Dogs have limited mental capacity, you expect too muchThen go play the game. Switch emulation is free.wouldn't know i played some nocturne and strange journey onlySupporting the most soulful gaming series in the video gaming industry at the moment. Also, it's "just" 60 bucks. :^)Its a 70 bucks game what are you doing