wolfbane
Novice
- Joined
- Apr 9, 2021
- Messages
- 37
utterly banal
utterly banal
Hey I've been a Fantasy Final embracer since its been around. FF1 was eye opening for a young consolefag at the time, knew the world they created was special. But time for something else now. I do want to go back to some of the 2D ones eventually, with romhacks.
Going to give all the games I named a spin, just a matter of knowing which ones aren't complete trash and which to play first.
The only thing is that 3 character party is decline to me. Even 4 is on the low side, but when can you do when dealing with JRPGs? Probably the best thing about FF4 is five member party, the main reason I gave it a chance in the first place. Not that I didn't enjoy 7 & 8, just saying.
Go back to the 3D ones with romhacks too. That's a better result than the 2D ones with romhacks (none really save the flaws e.g no balance mod for FFV and nothing that fixes the retard-tier first third of 6). Meanwhile the romhacks for the 3D ones turn them into pure
Played Parasite Eve 1 & 2 yet? Not the best thing ever but pretty engaging games oozing style and interesting content.
Some of the FF1-3 hacks I saw looked interesting, with whole new classes, locations, NPCs, etc. Do the PSX FF hacks do that?
New Threat for FF7 is quite the revamp, adding more freedom to shape your characters' stats in a fashion more akin to a CRPG, new sidequests, new materia, new megabosses. It's enjoyable from a mechanical aspect, but don't play it if you value preserving canon narrative.Do the PSX FF hacks do that?
I've played all of these except Golden Sun, and BoF 4 was the only one I didn't finish. It's a very pretty game, but the combat was way, way too easy and the dragons are boring.So far I'm trying to decide between BoF 2/3/or 4, Star Ocean 2, DQ3, or Golden Sun 2.
New Threat for FF7 is quite the revamp, adding more freedom to shape your characters' stats in a fashion more akin to a CRPG, new sidequests, new materia, new megabosses. It's enjoyable from a mechanical aspect, but don't play it if you value preserving canon narrative.Do the PSX FF hacks do that?
I started it and was struggling with the cringe. Combined with the fact it's unstable (PC version + 7th heaven modding framework + graphics mods + new threat) and crashed more than once, I was like fuck this this is dumb. Game hardly even needs graphics mods, crashing in a game with sometimes very long duration between save points is unacceptable, and FF7 Hardtype is already pretty much peak the game's potential anyway (nearly)...just meh. I want mods that add more materia, stat manipulation and such, but why they gotta be so cringe with the writing, among other things.
Wtf dude, all you need is the PC version + Reunion, stay away from 7th heaven - it's for people who want to mod FF7 out of FF7.PC version + 7th heaven modding framework + graphics mods + new threat
It’s what it always comes down to, sadly.what the fuck is even this thread about? i thought it's about jrpgs with lots of side and hidden shit to explore, not just another apples vs oranges.
Thanks for the breakdown! They all sound pretty cool in their own way. I started up some BoF2 last night, just to get my procrastinating ass going on something. Only at lvl7 so can't say much about it. Fairly typical stuff so far, but pretty charming and I like the outlaw Bow plotline. Encounter rate annoying. Boss sprites are very nice.I've played all of these except Golden Sun, and BoF 4 was the only one I didn't finish. It's a very pretty game, but the combat was way, way too easy and the dragons are boring.
I'd recommend BoF 3 if it's the side content you're after. Finding all the dragon genes and masters alone is a ton of side content, and it has lots of other minigames and stuff as well like the town building and fishing. Lots of minigames in the main progression as well, if that's your thing. It is pretty linear though; most of the hidden side stuff is just the equivalent of a secret side passage, like a little unmarked cave on the overworld or something. There's not really entire optional dungeons or the option to do parts of the story in a different order. I don't think there's really even any optional bosses, aside from some brutal random encounters in an endgame area, which are more gimmick fights than actual bosses. The last pro I'll mention is it's the best damned looking game I've ever played. Still images don't do the hand drawn animations justice. It's pretty much the last gasp of high budget 2D artwork before companies started just using 3D meshes, slapping some filters on and having a computer animate it for them while pretending it's 2D.
Star Ocean 2 has a ton of side content as well, but the first half of the game or so, not so much. What it does have going for it is non-linearity and mutually exclusive content, including entire party members. If you're into the idea of watching skits with your party of misfits, it's a great game, as there are a ton of these, and they're actually fully played out scenes in towns, instead of just VN style dialogue spam like the Tales series adopted. Once you get onto disc 2 the game opens up a lot more, and has a lot more side content, including a theme park with some minigames, optional areas, and a huge optional dungeon. The game also has some high difficulty options if that's your thing, including a hidden super form of the final boss. That's missable without a guide though, and difficulties are gated behind NG+ stuff iirc. Lastly, the game has a ton of side content, not in the form of minigames or dungeons, but in the form of it's crafting/skill system. It's not just cranking out weapons or armour, but includes things like potions, skill books, counterfeit money, music and pets. Some of it is rather abstract, like the pet stuff, but it provides cool gameplay effects.
DQ 3 is the last one I'll recommend. It's essentially an open world jrpg. It has a ton of optional content, including entire towns and dungeons, much of the game can be done in arbitrary order, and there's some cool minigame/puzzle/treasure hunt kind of stuff going on. However, a lot of it is easily missed due to being borderline adventure game puzzle logic. There are things you can do that make a kind of sense, but you almost certainly wouldn't bother trying because you'd assume the developers wouldn't have thought to make it an option. Think something like casting an ice spell repeatedly during a boss fight to put a house fire out when it's not doing any damage and nobody even mentioned the idea. Overall it's a really cool game, and I like the job/class system and freedom of exploration, but it's also a bit janky.
I generally feel the same way, but I think they deserve a pass since they actually use the 3D to hide some easter eggs and treasures and such, and occasionally do some cool camera movement stuff.Though never liked when they paired 2d characters with those low res 3D backgrounds back then.