Hello everyone! Our team is very excited to have finally announced our Pathfinder: Abomination Vaults
Kickstarter, and we appreciate the buzz and feedback from our fellow Pathfinders.
We know there is quite a buzz around the idea of a great ARPG using Pathfinder -- Can it be done? We think the answer is: Absolutely yes!
SO! In the coming weeks as we are getting close to the campaign launch, we will be revealing some more about our vision for the game, including:
- A bit of background about the Abomination Vaults adventure (for those who aren't familiar with it)
-The structure of the game (The chapters!)
-Our core gameplay elements
-Character progression and customization (DPS Cleric? Tanky Ranger?
)
-Building a teamwork-focused adventure
-The creaky village of Otari. (
)
-How we'd like to offer good replay value
We also plan to share more details about topics like:
- How we envision our game within the ARPG space
- Our vision for how to bring Pathfinder's concepts to life in this format (So important!)
- Our vision for a great premium game (NO MTX!
)
...and more!