Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,035
It was made to be played. Oblivion was made to be sold.Jasede said:Err, it's startling when I can't help but agree with Volly. VD, how was Daggerfall NOT about making money? ... It was made to be played and sold.
Blizzard's people loved doing their jobs and they've made great games (SC, WC, Diablo). They knew that these games would sell a lot if done right. A game like Arcanum, for example, would have never EVER been a bestseller. See my point now?Just because the people really loved doing their job that doesn't mean it suddenly isn't about making money anymore.