Pete
Novice
- Joined
- Nov 7, 2005
- Messages
- 39
MrSmileyFaceDude said:Let's see... what is the art producer's nickname?
I call him Skippy behind his back.
Of course, I have my own nicknames for everyone.
MrSmileyFaceDude said:Let's see... what is the art producer's nickname?
MrSmileyFaceDude said:Hah, oh yeah? Then what's my younger son's name?
Pete said:MrSmileyFaceDude said:Let's see... what is the art producer's nickname?
I call him Skippy behind his back.
Of course, I have my own nicknames for everyone.
MrSmileyFaceDude said:(where's that TM?)
Pete said:We like to mess around with each other.
Pete said:Why would I bother divulging personal information on a web forum?
As for your designer question, I opt for a no comment. It would be a surprise for fans of the series if a previous designer or two, or three, came back to work on Oblivion after being absent during the development of The Elder Scrolls III: Morrowind. I do not want to mislead those who read this, however. They will just have to wait for the end credits.
Chefe said:Okay, I'm getting antsy. Someone say something that I can make fun of.
MrSmileyFaceDude said:OK, here's another one. What's your current overall score in the Standings? What's mine?
Tintin said:Oblivion will be great.
Now that should set something off :wink:
Uh...Oblivion will be way better than Fallout 3.Chefe said:Tintin said:Oblivion will be great.
Now that should set something off :wink:
You're not even trying.
Chefe said:Tintin said:Oblivion will be great.
Now that should set something off :wink:
You're not even trying.
Bosco said:Uh...Oblivion will be way better than Fallout 3.
Tintin said:Ok, how about: Morrowind is a non-linear RPG because you are allowed to pick up any objects you want.
Chefe said:Tintin said:Ok, how about: Morrowind is a non-linear RPG because you are allowed to pick up any objects you want.
You mean Fork City? Talk about immershun!