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Mystic Land: The Search for Maphaldo - Old school RPG inspired by W7 and EoB

Dorateen

Arcane
Joined
Aug 30, 2012
Messages
4,389
Location
The Crystal Mist Mountains
Will you have a fancy illustrated world map created, showing the game’s location?
 

SirBlabsAlot

MegaVision Software
Developer
Joined
Jul 18, 2023
Messages
159
Hey guys,

I promised a "tour" of the character attributes and skills and I'm a bit late (have some health issues, so I apologize).
Let's start with basic character attributes. And then I'll continue with skills in the following days. The text is copy-pasted from the document that will become a manual when the game releases (but it's not a final text yet, of course - it needs to be read and "fixed" by a person that actually speaks English as a primary language :) ).

So, these are the basic character attributes:
===========================

Strength (STR)
Affects any physical manoeuvre of your character. Everything from slashing or thrusting a sword against the enemy, to picking up and removing a large pile of rocks that blocks the party’s progress, requires a certain amount of strength for the action to be successful.
In combat, strength also affects the chance your characters have to penetrate the opponent’s armour and how much damage they will deal if the armour penetration is successful.

Intelligence (INT)
Intelligence reflects a character's ability to learn new things, such as spells, and everything else that requires mental mettle. Additionally, intelligence affects the number of Mana Points characters receive each time they gain a level of experience.

Dexterity (DEX)
Dexterity represents a character's ability to avoid attacks, dodge incoming missiles or arrows, and move their body, hands, and feet quickly and accurately in response to events or situations. For example, dexterity determines the rate of success a character will have when disarming traps, picking locks, and handling similar contraptions, as these tasks require quick, nimble fingers.

Vitality (VIT)
Vitality affects the number of hit points and stamina points a character receives at each level up. It also enhances a character's ability to heal quickly and provides protection against poison, paralysis, insanity, and, in some cases, even death itself.

Accuracy (ACC)
Character’s ability to successfully strike an opponent in combat.
It also determines the hit rate of all arrows and other projectiles the character shoots or hurls at opponents in combat.
Adventurers with high accuracy attribute are able to hit a fly using bow and arrow, while characters with very low accuracy attribute will most likely miss a big fat giant that is standing right in front of them.

Speed (SPD)
Speed determines the order of attack in combat, dictating who strikes first and who strikes last. Characters with high speed values will act before those with lower values. Moreover, characters with exceptionally high speed attributes can attack an opponent multiple times in a single round of combat.

Study Devotion (SDE)
Study Devotion reflects a character's dedication to their field of study. It significantly impacts their ability to develop and improve new skills and to learn new spells. This attribute directly influences the number of new skill and spell points a character receives each time they level up.
Additionally, Study Devotion affects how quickly a character can restore their used mana points, whether in combat, while adventuring, or during rest.

Charisma (CHA)
Characters with high charisma love crowds and attention. They are natural speakers that can charm their way into lower prices in shops (when buying) and higher prices (when selling).
They are also more successful in getting information from an NPC than characters with low Charisma.

===========================
 

SirBlabsAlot

MegaVision Software
Developer
Joined
Jul 18, 2023
Messages
159
Another screen/short ani from the game.

There are "deep waters" (Oceans) in the game and, yes, you cannot just swim there - no matter how high the Swimming skill.
But, there is a solution for that ;)

 

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