Jason
chasing a bee
<strong>[ Update ]</strong>
<p>Every month or so, someone brings up how great it would be to have a new sequel to <a href="http://www.firaxis.com/games/game_detail.php?gameid=7" target="_blank" title="AC">Alpha Centauri</a> and everyone agrees until a killjoy reminds us that EA owns the rights. This month, AC lead designer <a href="http://www.bighugegames.com/" target="_blank" title="Big Huge">Brian Reynolds</a> himself is the killjoy at <a href="http://www.quartertothree.com/game-talk/showpost.php?p=874363&postcount=59" target="_blank" title="QT3">Quarter To 3</a>.</p><blockquote><p>Alpha Centauri has I suspect been kind of trapped in "Triple IP Voodoo Purgatory". I think the IP itself probably still belongs to Electronic Arts; the right-to-develop probably still belongs to Firaxis where most of the artists still work plus the current "Civ team" and Civ4 engine; and substantially all of the original designers/programmers/writers who created the "world" now work at Big Huge. So it would be kind of like trying to put the Beatles back together (though at least no one's dead), and THEN you could deal with the question of whether there'd be a big enough market for it to make it worthwhile.
I suppose if the powers-that-be perceived enough of a market for it, then Firaxis (i.e. Take Two) and EA could unwind the IP rights and do some kind of follow-on with the Civ4 engine. My guess is don't hold your breath. It would be interesting to see though... if they go for it my advice to them is hire a designer/writer with a philosophy degree! </p></blockquote><p>Next month, Brian chimes in on the existence or non-existence of Santa Claus. Stay tuned!
</p><p>Spotted @ <a href="http://www.quartertothree.com/">Quarter To Three</a></p>
<p>Every month or so, someone brings up how great it would be to have a new sequel to <a href="http://www.firaxis.com/games/game_detail.php?gameid=7" target="_blank" title="AC">Alpha Centauri</a> and everyone agrees until a killjoy reminds us that EA owns the rights. This month, AC lead designer <a href="http://www.bighugegames.com/" target="_blank" title="Big Huge">Brian Reynolds</a> himself is the killjoy at <a href="http://www.quartertothree.com/game-talk/showpost.php?p=874363&postcount=59" target="_blank" title="QT3">Quarter To 3</a>.</p><blockquote><p>Alpha Centauri has I suspect been kind of trapped in "Triple IP Voodoo Purgatory". I think the IP itself probably still belongs to Electronic Arts; the right-to-develop probably still belongs to Firaxis where most of the artists still work plus the current "Civ team" and Civ4 engine; and substantially all of the original designers/programmers/writers who created the "world" now work at Big Huge. So it would be kind of like trying to put the Beatles back together (though at least no one's dead), and THEN you could deal with the question of whether there'd be a big enough market for it to make it worthwhile.
I suppose if the powers-that-be perceived enough of a market for it, then Firaxis (i.e. Take Two) and EA could unwind the IP rights and do some kind of follow-on with the Civ4 engine. My guess is don't hold your breath. It would be interesting to see though... if they go for it my advice to them is hire a designer/writer with a philosophy degree! </p></blockquote><p>Next month, Brian chimes in on the existence or non-existence of Santa Claus. Stay tuned!
</p><p>Spotted @ <a href="http://www.quartertothree.com/">Quarter To Three</a></p>