Joe Krow
Erudite
Classic Codex. You can say whats wrong with others definitions but wouldn't dare posting your own. Whatever you do, make sure your definition is narrow enough to exclude Oblivion (god forbid).
The only three things that seperate a crpg from other genres are stats, dialogue, and an inventory system. Its that simple. After that its purely subjective.
Plusses:
Turn based combat
Engaging story
Brancing quests
Alternate endings
Minuses:
Linearity
Predictability
Focus on combat
... of course none of these things effect whether the game is an rpg; just whether it is a good one.
The only three things that seperate a crpg from other genres are stats, dialogue, and an inventory system. Its that simple. After that its purely subjective.
Plusses:
Turn based combat
Engaging story
Brancing quests
Alternate endings
Minuses:
Linearity
Predictability
Focus on combat
... of course none of these things effect whether the game is an rpg; just whether it is a good one.