lukaszek
the determinator
- Joined
- Jan 15, 2015
- Messages
- 12,786
thats actually quite interesting. How? Some jinja template with a loop?Nested infinite IF statements
thats actually quite interesting. How? Some jinja template with a loop?Nested infinite IF statements
Could be worse. You could've Kickstarted Mechajammer, or one of Hobgob's projects, or Arcadian Atlas.Welp, never been scammed before, but now I'll finally have a "how I got scammed" story for the youngins
Gather round now, ol' NotSweeper has a story for y'all. It was the summer of 2022, Vladimir Vladimirovich decided to launch his special military operation on them Ukrainian rascals that year, and one day I was feelin' mighty retarded...
Stoneshard was the only EA title I ever bought, and you better believe it's gonna be the last.
Damn shame too, could have been a great game.
Realms beyond still hurts. Thankfully Archaelund shall be the salve.Well, the ones that actually produced games... Oof.
Realms beyond still hurts. Thankfully Archaelund shall be the salve.Well, the ones that actually produced games... Oof.
What is Silksong?So, will this come out before or after Silksong?
Sequel to Hollow Knight.What is Silksong?So, will this come out before or after Silksong?
Second biggest meme in gaming, after Scam Citizen.What is Silksong?So, will this come out before or after Silksong?
Not even close. I mean, off the top of my head, Half Life 3...Second biggest meme in gaming, after Scam Citizen.What is Silksong?So, will this come out before or after Silksong?
That's an ancient meme at this point.Not even close. I mean, off the top of my head, Half Life 3...Second biggest meme in gaming, after Scam Citizen.What is Silksong?So, will this come out before or after Silksong?
That's an ancient meme at this point.Not even close. I mean, off the top of my head, Half Life 3...Second biggest meme in gaming, after Scam Citizen.What is Silksong?So, will this come out before or after Silksong?
It's hilarious they released Alyx just to keep the meme going for another 30 years lol.
The game is fantastic and the gameplay loop is enough to get a lot of players entranced into the game. The skills are great, the stats and weapons are balanced and the dungeon crawling is fun and engaging even though its a turn based game.
I am really surprised at the level of hate this game is receiving, so I logged in just to set the record straight.
Stoneshard, even in its current early release incarnation, is one of my favorite RPGs of all time. The main complaints appear to be:
1) It doesn't have a complete main quest line
2) Infrequent content updates
However, it's more of a sandbox game and the basic gameplay loop is solid. I have about 105 hours logged in the game and re-install it every time there is a major content update, but we haven't had a major update in almost 2 years.
Take a look at this negative review from someone with 500 hours logged (https://steamcommunity.com/profiles/76561198193977226/recommended/625960/)
The game is fantastic and the gameplay loop is enough to get a lot of players entranced into the game. The skills are great, the stats and weapons are balanced and the dungeon crawling is fun and engaging even though its a turn based game.
My biggest complaint is they need to add back in a more flexible save feature.
Knowing how to manage your project is a skill. This is why I was so impressed by Battle Brothers' developers. These guys knew what was essential and what was "nice to have, but not so important right now".This is really one of those situations where people are heated because there's a good game underneath all the drama and delays.
They need to finish it, and all those complaints will basically disappear. Easier said than done, of course.
This is really one of those situations where people are heated because there's a good game underneath all the drama and delays.
They need to finish it, and all those complaints will basically disappear. Easier said than done, of course.
BB's dev basically got severe burnt out and had to push the game out of the door. They just had something that is solid enough to have an audience. Otherwise, they would have become another studio that overreached and lied forgotten. They are wiser than teams that fell prey to sunken cost fallacy and left the project in dev hell with unwanted drama to boot. But it is more like they took a sensible course after mismanagement and ended up being rewarded for it.Knowing how to manage your project is a skill. This is why I was so impressed by Battle Brothers' developers. These guys knew what was essential and what was "nice to have, but not so important right now".
BB's dev basically got severe burnt out and had to push the game out of the door. They just had something that is solid enough to have an audience. Otherwise, they would have become another studio that overreached and lied forgotten. They are wiser than teams that fell prey to sunken cost fallacy and left the project in dev hell with unwanted drama to boot. But it is more like they took a sensible course after mismanagement and ended up being rewarded for it.Knowing how to manage your project is a skill. This is why I was so impressed by Battle Brothers' developers. These guys knew what was essential and what was "nice to have, but not so important right now".
No EA, no cryThis is really one of those situations where people are heated because there's a good game underneath all the drama and delays.