Fowyr
Arcane
- Joined
- Mar 29, 2009
- Messages
- 7,671
Link to the patched file
Mirror
- Mairo gives you the second meal.
- your party don't teleports to Olvar's tavern after falling of any your original characters.
- Telus talks to you after training.
- Proper removing of equipped Novacula.
Dunno about older versions (should check 1.35 later), but 1.8 have a bug what prevents gaining second meal. They renamed label/answer good enough to I can deliver the food, but forgot change second goto to this label.
So, open file people.txt and find string
Now you can get new meal every 40 game hours. But Mairo is now slightly botched, so find strings
After four years I finally correctly (probably ) fixed it.
www.rpgcodex.net/forums/index.php?threads/prelude-bugs.22979/
I'm such slowpoke.
Mirror
- Mairo gives you the second meal.
- your party don't teleports to Olvar's tavern after falling of any your original characters.
- Telus talks to you after training.
- Proper removing of equipped Novacula.
Fezzik said:This particular quest aggravated some people. In particular, the fact that the quest to deliver food to the temple was given to the player first, so most players had done it already. Note, however, that having already completed the food delivery quest does not stop progress in the game. The player simply has to choose, do they bomb the temple with the priestess inside, killing her in the process, or tell her you're from the Watcher, exposing yourself to the Rebellion.
Vault Dweller said:There is a temple. In a nearby tavern someone mentions that a guy who was delivering food to the temple is sick. You can immediately jump in and volunteer to deliver the food, earning some sweet XPs, or you can - and that's where PtD brilliance shines really bright - keep it in mind and use it when you really need to get into the temple in another quest (the bombing). The trick is the food delivery is a single quest. Once you've done it to earn your 2XPs, it's over and the bombing quest can't be done.
A lot of people (at the Codex, mind you) complained that they weren't warned about the bombing, which is very amusing. Had they avoided jumping at every opportunity to loot and earn XPs, role-playing a munchkin, that wouldn't have happened.
PtD developers simply reversed the quests order to create a more realistic situation. Instead of "you need to get to the temple -> you learn about the food delivery option -> deliver food and get into the temple", they mentioned the food delivery first and gave you an option to do it right away, which, I think, is pretty damn cool.
Dunno about older versions (should check 1.35 later), but 1.8 have a bug what prevents gaining second meal. They renamed label/answer good enough to I can deliver the food, but forgot change second goto to this label.
So, open file people.txt and find string
change it to(goto [good enough])
(goto [I can deliver the food])
Now you can get new meal every 40 game hours. But Mairo is now slightly botched, so find strings
Change them to(!I can deliver the food!
(say [That's awfully kind of you. We can arrange for a free meal in return for your services. The food should be delivered to Kalliope at the Temple.])
(if (not (flag ^GaveKalMeal^))
(
(flagp ^PartyRep^ 1)
(give ^PARTY^ ^Temple Meal^)
(sflag ^AcceptedMairoMeal^ 1)
)
()
)
);good enough;
Now Mairo works fine.(!I can deliver the food!
(say [That's awfully kind of you. We can arrange for a free meal in return for your services. The food should be delivered to Kalliope at the Temple.])
(sflag ^MealDeliveryDone^ 0)
(give ^PARTY^ ^Temple Meal^)
(if (not (flag ^GaveKalMeal^))
(
(flagp ^PartyRep^ 1)
(sflag ^AcceptedMairoMeal^ 1)
)
()
)
);good enough;
After four years I finally correctly (probably ) fixed it.
www.rpgcodex.net/forums/index.php?threads/prelude-bugs.22979/
I'm such slowpoke.
Last edited: