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RPGs with fast progression?

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
13,796
Location
Eastern block
I like reasonably fast progression. Don't like waiting forever for a level. It doesnt have to be Tales of Mah Eyal or Diablo, but something like ToEE, Wizardry 6-8 or MMX. So slightly faster than average, don't like slogs.
 

DaveO

Erudite
Joined
May 30, 2007
Messages
1,255
I'd be remiss if I did not mention SSI's Wizard's Crown and Eternal Dagger. Easy to power play and VERY fast initial character progressing to grinding enemies.
 

CryptRat

Arcane
Developer
Joined
Sep 10, 2014
Messages
3,595
My first answers would be any Might & Magic (though I've not played the first one), especially 3, World of Xeen or 7 and even more their clones like Swords & Sorcery : Underworld and Legends of Amberland (probably the second one too but I've not played it yet) which play even faster.

Obviously you've played those but in Knights of the chalice 1&2 you get to gain a level every 4 fights or something.

From what I remember your characters in Devil Whiskey end at something like level 50 while the game is not that long.

In Centauri Alliance the encounter rate is very low and overall you gain a level after a few encounters.
 

baba is you

Educated
Joined
Mar 11, 2023
Messages
108
Location
No. I'm not a freaking chatbot.
In my experience, it's Might and Magic3. Might and Magic 1 requires grinding, which is why progress is so slow. Might & Magic 2 has faster progression than 1, but it's a bit ambiguous because it has an anti-grind (I hate this) system.

If you can get away from the blobber, Fallout 1-2 or Arcanum would be my picks.
 

Iucounu

Educated
Joined
Jul 4, 2023
Messages
679
ARK Survival Evolved levels up annoyingly often in the beginning, but after a while it starts to calm down.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
3,073
The Quest
Chronicon
Dungeons of Dredmor

Other for consideration that might not fit the bill but are satisfying nonetheless

Darklands
ASTLIBRA Revision
Dark Sun Shattered Lands
 

Silverfish

Arbiter
Joined
Dec 4, 2019
Messages
3,398
Fallout 4. You level fairly quickly anyway, particularly if you follow the main quest, but if you maximize intelligence, it's ridiculous.
 

ind33d

Learned
Joined
Jun 23, 2020
Messages
1,139
I like reasonably fast progression. Don't like waiting forever for a level. It doesnt have to be Tales of Mah Eyal or Diablo, but something like ToEE, Wizardry 6-8 or MMX. So slightly faster than average, don't like slogs.
Starfield gives you 150% XP if you get laid, but obviously you wouldn't have noticed
 

Hobo Elf

Arcane
Joined
Feb 17, 2009
Messages
14,058
Location
Platypus Planet
I played Arcanum normally last week and ended up level 40. The first 30 levels are lightning fast but then it normalizes. Level cap is 50 so hitting 60 must be with mods.
 

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
12,255
Location
Behind you.
ARK Survival Evolved levels up annoyingly often in the beginning, but after a while it starts to calm down.
I wouldn't say it's annoying so much as it's fairly crazy the stuff you don't know when you start off ARK. Thank God the progression is quick at the start so I can figure out how to make a pile of grass to sleep on.
Dungeons of Dredmor
This is a fantastically underrated game.
Fallout 4. You level fairly quickly anyway, particularly if you follow the main quest, but if you maximize intelligence, it's ridiculous.
It's also a game where leveling up doesn't seem to matter. I was never eagerly awaiting level up in Fallout 4. I'd level, and if I was in the middle of doing something, didn't even bother to check the character screen. It wasn't uncommon for me to open the character screen and discovered I'd leveled up several times since the last time I checked it. Even then, it was more a matter of, "Well, I guess I'll put these points somewhere" as opposed to "Oh cool! Now I get to put these points somewhere!"
 

Daemongar

Arcane
Joined
Nov 21, 2010
Messages
4,737
Location
Wisconsin
Codex Year of the Donut
I played Arcanum normally last week and ended up level 40. The first 30 levels are lightning fast but then it normalizes. Level cap is 50 so hitting 60 must be with mods.
Yah - people forget vanilla Arcanum had an xp per hit system, so you didn't get xps for hits by your team. That seriously curtailed levels unless you were prepared to grind. But since nobody ever in the history of the game played it without spamming Harm on their first and subsequent playthroughs breaking the game SOOO easily, as everyone on the codex likes to believe, nobody ever noticed.
 

HappyDaddyWow!

Educated
Joined
Nov 26, 2023
Messages
131
I played Arcanum normally last week and ended up level 40. The first 30 levels are lightning fast but then it normalizes. Level cap is 50 so hitting 60 must be with mods.
Yah - people forget vanilla Arcanum had an xp per hit system, so you didn't get xps for hits by your team. That seriously curtailed levels unless you were prepared to grind. But since nobody ever in the history of the game played it without spamming Harm on their first and subsequent playthroughs breaking the game SOOO easily, as everyone on the codex likes to believe, nobody ever noticed.
Are you sure this is how it works? On my first playthrough of Arcanum, I played it like a Diablo Necromancer - spamming summoned monsters and making my guy avoid direct combat, never had any problems leveling.
 

Daemongar

Arcane
Joined
Nov 21, 2010
Messages
4,737
Location
Wisconsin
Codex Year of the Donut
I played Arcanum normally last week and ended up level 40. The first 30 levels are lightning fast but then it normalizes. Level cap is 50 so hitting 60 must be with mods.
Yah - people forget vanilla Arcanum had an xp per hit system, so you didn't get xps for hits by your team. That seriously curtailed levels unless you were prepared to grind. But since nobody ever in the history of the game played it without spamming Harm on their first and subsequent playthroughs breaking the game SOOO easily, as everyone on the codex likes to believe, nobody ever noticed.
Are you sure this is how it works? On my first playthrough of Arcanum, I played it like a Diablo Necromancer - spamming summoned monsters and making my guy avoid direct combat, never had any problems leveling.
And on my first playthrough I was on a serious mission to craft that mechanical armor - and created a strength, engineering build. Quickly getting a 20 strength and beating the hell out of everything, I thought I was invincible. Then I ran into those mountains, destroyed my weapon, then really wandered around for quite some time trying to figure out what to do. Seems... sane for a game.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
12,495
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2

MerchantKing

Learned
Joined
Jun 5, 2023
Messages
1,258
I like Morrowinds leveling. Very fast. Spend an in game month crafting and selling potions and then suddenly you have 100 in all skills and attributes.
 

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