Skinwalker
*teleports into you*
Well, I don't know about that. It was good for its time, but has aged extremely poorly.Yes, Deus Ex is one of the greatest computer games of all time
Well, I don't know about that. It was good for its time, but has aged extremely poorly.Yes, Deus Ex is one of the greatest computer games of all time
Well, if you count like that... you actually forgot Project Snowblind.Four?
- Deus Ex
- DE Invisible War
- DE Human Revolution
- DE The Fall
- DE Go
- DE Mankind Divided
The real name of Project Snowblind is Deus Ex Clan Wars, so of course it deserves to be on your list!I don't see a Deus Ex in that title, do you?
DE... PS... This isn't rocket science.
The real name of Project Snowblind is Deus Ex Clan Wars, so of course it deserves to be on your list!I don't see a Deus Ex in that title, do you?
DE... PS... This isn't rocket science.
We asked AI to look into this and this is what we got:does crispy grow his head back like a hydra maybeIf at first you don't succeed...We tried beheading Crispy but it didn't work.
Games? The first Deus Ex is the only game in the series that has RPG elements. However, the modern Deus Ex games are far bigger culprits than even Invisible War, where at least you get to freely pick your augmentations. Jensen starts out with regenerating health, regenerating energy, radar, hacking and more all pre-installed and there's more than enough Praxis to max out the remaining augmentations, so there's no real upgrade choices or gameplay choices to be made.Invisible war doesn't really have any rpg elements unlike the other DX games
In both MD and HR you get experience and freely choose upgrades as the game progresses.Games? The first Deus Ex is the only game in the series that has RPG elements. However, the modern Deus Ex games are far bigger culprits than even Invisible War, where at least you get to freely pick your augmentations. Jensen starts out with regenerating health, regenerating energy, radar, hacking and more all pre-installed and there's more than enough Praxis to max out the remaining augmentations, so there's no real upgrade choices or gameplay choices to be made.Invisible war doesn't really have any rpg elements unlike the other DX games
In both MD and HR you get experience and freely choose upgrades as the game progresses.Games? The first Deus Ex is the only game in the series that has RPG elements. However, the modern Deus Ex games are far bigger culprits than even Invisible War, where at least you get to freely pick your augmentations. Jensen starts out with regenerating health, regenerating energy, radar, hacking and more all pre-installed and there's more than enough Praxis to max out the remaining augmentations, so there's no real upgrade choices or gameplay choices to be made.Invisible war doesn't really have any rpg elements unlike the other DX games
In IW the only choice is what augs you use, there is no experience points.
Instead of quoting me with nonsense to try and impress people you could just play these games for yourself?
So it's just a more boring way of upgrading your augmentations. This is already bad since it means one of the most basic aspects of cyberpunk, the act of installing hardware in your body, is absent from HR and MD.
I mean mostly the technical side. Like graphics and UI. And combat mechanics. And voice acting.Well, I don't know about that. It was good for its time, but has aged extremely poorly.Yes, Deus Ex is one of the greatest computer games of all time
I suggest the System Shock thread is moved from General gaming to RPG Discussion.This game deserves a dedicated long thread.
I could merge all the Invisible War threads into a megathread.
Like in Deus Ex 1, augs in IW are mutually exclusive, since they're tied to specific body parts, so you have to choose which aug to install. It's one of the few things IW didn't dumb down. This is obviously a superior system to what HR and MD have. The augs in Invisible War (or Deus Ex 1, obviously) also do more interesting things.That's true but you still improve your character via player progression. IW is just finding the augs wherever they are.
Not in any meaningful sense. You have regenerating health, accurate aim (with iron sights) and takedowns by default, so gameplay is unchanged from start to finish. You're picking between different flavors at best. It's the sort of banal progression you'd see in a Ubisoft open world game.you still improve your character via player progression
Warren Spector considered System Shock a rpg, he even wrote so in the game's manual.I suggest the System Shock thread is moved from General gaming to RPG Discussion.
It's like pornography vs eroticism. You know it when you see it, and System Shock is an RPG.
We tried beheading Crispy but it didn't work.
Like in Deus Ex 1, augs in IW are mutually exclusive, since they're tied to specific body parts, so you have to choose which aug to install. It's one of the few things IW didn't dumb down. This is obviously a superior system to what HR and MD have. The augs in Invisible War (or Deus Ex 1, obviously) also do more interesting things.That's true but you still improve your character via player progression. IW is just finding the augs wherever they are.
Not in any meaningful sense. You have regenerating health, accurate aim (with iron sights) and takedowns by default, so gameplay is unchanged from start to finish. You're picking between different flavors at best. It's the sort of banal progression you'd see in a Ubisoft open world game.you still improve your character via player progression
and to streamline things we should all have the same avatar and same username again!Actually can we just combine all games threads into one megathread? I'm sick of having to open multiple tabs when I want to discuss different games.
So it would be like GAMES, OFF TOPIC(includes retardoland) and PROSPERIUM
Actually can we just combine all games threads into one megathread? I'm sick of having to open multiple tabs when I want to discuss different games.