Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,038
http://forums.obsidianent.com/index.php?showtopic=606
http://forums.obsidianent.com/index.php?showtopic=490
Fearless Jedi said:Here is where I come in, I feel that the combat system never made KOTOR look as realistic as it could have, so I am simply going to suggest that the following be done to "enhance" the current system:
Dont make feats like flurry, critical hit, or power attack. For one, you never have enough feat points to master them all, and all of them except maybe flurry where useless.
Make combat, specifically lightsaber combat, seem more real-time instead of turn based, no matter how hard BioWare tried I could still see the "turn" part of there system which definitely took away from the experience.
Last, but most definitely not least, make feats that give you certain lightsaber styles--such as the one you see Malak using in KOTOR. I would also like to see a curved-hilt lightsaber style(which, of coarse, requires a lightsaber with a curved hilt) that you saw Dooku use in Episode 2, that by far is the coolest thing in all of Star Wars, in my opinion. I would also like to see Obsidian come up with their own special lightsaber styles.
http://forums.obsidianent.com/index.php?showtopic=490
Fearless Jedi said:Make combat(lightsaber or otherwise) look exactly like the combat seen in the movies(Ep1, Ep2, and most definitly Ep3)!
A better skill/feat/force power system is needed. Make it more configurable and most importantly make it so that if you buy a feat or power u didn't want or if you had a feat u used along time ago but is no longer necessary u can just click a button and get the feat point u used so u can use it on something else
I want some hand to hand combat! U know some Teras Kasi! And dont slack off on hand to hand combat either it should look just as realistic as the lightsaber combat should.
Think of it this way, I want to be yoda, have his powers, and fight just like him.
So make KOTOR 2 the game that lets me do just that!
I think an enhanced combat system could make KOTOR 2, legendary!
But one thing Obsidian shouldn't do is totally ignore Episode II, after watching that people are going to want to do what the Jedi did in that movie so it should be examined thoroughly.
Wow!mello 1 said:I'd like to see some cool jedi-like abilities when my character reaches a certain level. (Examples: deflecting a lazer blast with my hand , tossing stuff that's lying around at your enemies with the force, and absorbing a sith electricity bolt & tossing it back at them ala yoda in episode 2.)
I also think it would be cool to see more cool light saber animations. Slicing off an appendage or head for example. Also, I think rare cool finishing animations would be sweet if your building your character into an exceptionally evil badass. An example of this would be to finish off an enemy by slicing off the limbs, head & torso in a quick saber movement & then use the force to lob the pieces in opposite directions all while laughing like an evil bastard! I can't stress enough that you should only be able to see a particular finishing move only a few times throughout the game so you really appreciate when you do see it.