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Fallout 76 - online Fallout spinoff from Bethesda - now on Steam with Wastelanders NPC expansion

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,465
Location
Flowery Land

Fallout 76 enters new territory with Atlantic City: Boardwalk Paradise! Prepare for an all-new Expedition out in the post-nuclear oasis of New Jersey and take in the dazzling sights, the daring attractions and growing tensions amongst the boardwalk's predominant factions in this developer diary.

Join Bethesda Softworks Community Manager Devann McCarthy along with Senior Quest Designer Ellys Tan, Lead Quest Designer Joshua Moretto and Lead Monetization Designer James Phillips from Bethesda Game Studios as we show you a taste of this exciting free update available to players on PTS today and available on all platforms December 5.

Fallout 76 is slowly spreading out to all sorts of locations in the United States that might potentially have been used for a single player sequel.

As a media preservationist, when 76 is inevitably put down, I really would like to see MS just tell modders they're now free to port content to F4 (since we know F5 won't be anywhere near done by then). There's even a route to do it and squeeze money out of people while giving the idiots people who bought '76 players some vague sense of retaining value, by selling a cheap "76 assets" (containing just raw assets, nothing really playable) DLC for PC!Fallout 4, free for anyone who owned 76. MS wouldn't do that though, and would just try making the whole game lost media.
 

soulburner

Cipher
Joined
Sep 21, 2013
Messages
811
I have purchased Fallout 76 years ago and I still havent played. Is there anyone who has enjoyed it, I looking for positive but honest opinions because Im aware of the criticisms
Imagine Fallout 4 with better writing, better gunplay, a very good looking map (Appalachia feels like a real life location and not a game location) with lots of exploration and loot to be found. Weapons are cool, upgrading them really feels like upgrading, even some crafting and settlement building is nice. The audio is pretty good and there's actual dynamic range. It's pretty fun as a single player experience but be prepared for some issues when your ping is not stable. I have no gamer friends so I played with barely seeing anyone on the map. There was one quest that required escorting a robot somewhere and protecting it from monsters. Some dude came by with a sniper rifle and helped me eliminate the threats - and I think I still got XP for each kill. I do believe this would be a very good Fallout 5 if multiplayer was completely stripped from it.

Of course, it's still an online RPG so there are all these monetary stupid shit that you can collect or earn by completing quests or buy with real life money, every interaction with the world occurs on the server side so there's a bit of a weird latency with almost every action, performance ranges from great to terrible (my PC - Ryzen 3600 and RTX 3060 - runs the game at 1440p at mixed medium/high settings and most of the time I see well above 60 fps, 100s of fps in "dungeons" and 30-something fps in some other random locations with no clear reason why) and pretty much everything it has to do with Fallout is you find bottle caps.

It's surprisingly addictive.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,398
Are deathclaws still unable to run on a straight line because they get stuck on the scenario obstacles?
 
Joined
Jun 21, 2023
Messages
80
Location
The Weird West
I can't relate to that screenshot at all, I played the game to completion on release and encountered literally no bugs

These days such a game barely exists

I wanted to end my post with some sort of funny Prey gif or image (for no real reason, really). I just went with that.
It's such a ludicrous GIF that it's likely not even an actual bug, just someone purposefully breaking the game or glitching it out somehow.
If you read my post, I said Prey was fantastic. No need to defend it.
 

Vyvian

Educated
Joined
Jul 11, 2023
Messages
239
Nuka World apparently came out 5 months ago, without nary a mention.

Assuming it is just a new biome for shooting stuff - with no quests / characters to talk to - like The Pitt was?
It was just a spot added to the main map with some quests and another facetank/spam shoot "boss fight" that required zero coordination or skill.
I'm not even sure if it's still there, it may have been temporary but I never bothered to see for sure.

The Impostor Sheepsquatch remains the closest thing to a good boss fight this game may ever see.
 

rubinstein

Educated
Joined
Sep 12, 2022
Messages
149
Bethesda Thought It Was 'Infallible'
... do they know their reputation?

Do they think "the game's alright once you mod it to death" is praise?
for many years this approach just worked. there are many games that arent alright and you cant even mod them (these games dont support mods, or they have shit tools, or no modding community - maybe 1 or 2 turboautists dedicated to the game at best, who created a fan patch, but nothing more), so bethesda has an obvious advantage here.
 

NoMoneyNoFameNoDame

Artist Formerly Known as Prosper
Patron
Joined
Feb 22, 2022
Messages
924
I have purchased Fallout 76 years ago and I still havent played. Is there anyone who has enjoyed it, I looking for positive but honest opinions because Im aware of the criticisms
Imagine Fallout 4 with better writing, better gunplay, a very good looking map (Appalachia feels like a real life location and not a game location) with lots of exploration and loot to be found. Weapons are cool, upgrading them really feels like upgrading, even some crafting and settlement building is nice. The audio is pretty good and there's actual dynamic range. It's pretty fun as a single player experience but be prepared for some issues when your ping is not stable. I have no gamer friends so I played with barely seeing anyone on the map. There was one quest that required escorting a robot somewhere and protecting it from monsters. Some dude came by with a sniper rifle and helped me eliminate the threats - and I think I still got XP for each kill. I do believe this would be a very good Fallout 5 if multiplayer was completely stripped from it.

Of course, it's still an online RPG so there are all these monetary stupid shit that you can collect or earn by completing quests or buy with real life money, every interaction with the world occurs on the server side so there's a bit of a weird latency with almost every action, performance ranges from great to terrible (my PC - Ryzen 3600 and RTX 3060 - runs the game at 1440p at mixed medium/high settings and most of the time I see well above 60 fps, 100s of fps in "dungeons" and 30-something fps in some other random locations with no clear reason why) and pretty much everything it has to do with Fallout is you find bottle caps.

It's surprisingly addictive.
Your build means nothing cuz everything is just cards, level scaling defeats your gains, and they haven't bothered to release another Wastelander like DLC again yet.
And ofcourse the most unforgivable sin you can't kill NPCs and shape the game story like the OG Games.

That said if they addressed these issues, deport the overly female npc population, shrinked the disk space the game used by a magnitude,
actually let us explore the borders of the map of Appalachia, had more than a couple areas to grind loot for that was actually fun to raid,
and learned a few level design lessons so we don't travel the same roads to the same locations, brought back skills that we permanent invest points in,
gave us more reason to be at one random generic location over another, ...

..it would be a pretty good game. In fact it would be much better than Fallout 4. I would praise the hell out of it despite the atom-scam shop.
 
Joined
May 6, 2009
Messages
1,876,100
Location
Glass Fields, Ruins of Old Iran
Permanently invested points in an online game where skills can be rebalanced, requiring me to create another character from scratch because I specialized in pistols and they're bad now?

simpsons-leaving.gif
 

The Dutch Ghost

Arbiter
Joined
May 26, 2016
Messages
681
^^^^

Is this photo real?
We are reaching a point in AI image generation in which it becomes hard to distinguish an AI generate face from a person who... well looks like she got her face from an AI.
 

The Dutch Ghost

Arbiter
Joined
May 26, 2016
Messages
681
Oh. Its probably best if this woman never finds out what I wrote here. I have a feeling it would be better for my physical health.
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,140
Location
On the internet, writing shit posts.
>Helps tribal people
> By effectively conscripting them and are highly discriminatory against mutants, deathclaws and ghouls, only recruiting them out of necessity.

Tell me that this person didn't actually play Fallout Tactics without telling me they didn't play Fallout tactics.
The Midwestern Brotherhood were nothing like the Eastern BoS nor were they into "helping others". Hell, there's a mission where you kill hungry civilians because they're attacking one of your convoys.

The MWBoS are much closer to FO4's BoS, really.
 

Lemming42

Arcane
Joined
Nov 4, 2012
Messages
6,217
Location
The Satellite Of Love
Fo3 could have sidestepped so much shit if they'd just switched the names of the BoS and the Outcasts. Call the Lyon's group "the outcasts" and have them wear the repainted armour, call the outcasts the BoS and have them in the grey armour. Sorted.

I can only assume the reason that this doesn't happen is that Bethesda were so concerned with iconography and really really wanted a group called "the Brotherhood of Steel", who wear the iconic grey armour, as the protags in the main quest.
 
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Vyvian

Educated
Joined
Jul 11, 2023
Messages
239
How similar is this to FO:NV? Will I enjoy it as a fan of New Vegas?
The closest the game ever was to New Vegas was when there were no NPCs and you were on your own in a dead world where robots and AI were running amok, some of them trying to form their own version of a society.
Adding NPCs to the game was an actual mistake.
 

Feyd Rautha

Arcane
Patron
Joined
Apr 17, 2009
Messages
1,977
Location
Nestled atop the cliffs
Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Fo3 could have sidestepped so much shit if they'd just switched the names of the BoS and the Outcasts. Call the Lyon's group "the outcasts" and have them wear the repainted armour, call the outcasts the BoS and have them in the grey armour. Sorted.

I can only assume the reason that this doesn't happen is that Bethesda were so concerned with iconography and really really wanted a group called "the Brotherhood of Steel", who wear the iconic grey armour, as the protags in the main quest.
That's a pretty good idea!
 

Risewild

Arbiter
Joined
Mar 23, 2018
Messages
497
Location
Australia
This game was released in 2018. Back then I remember talking to some people about how I doubted that Bethesda would release any official modding support for Fallout 76, but the fanboys kept telling me that Todd promised modding support in the future so it would happen.

Does this game already have official modding support almost 6 years after it was released or are the fanboys still waiting?

:evilcodex:
 

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