TalesfromtheCrypt
Arcane
- Joined
- Feb 19, 2005
- Messages
- 4,576
Stolen from Duck and Cover:
Well, having been involved in the good ol' Thief series is definatly a plus in my book, however, it seems his experience is limited to stealth system programming.
Did he the same in Oblivion? If yes, this seems a bit little to justify the position of lead designer. Besides that the stealth system in OB sucked like almost every other aspect of the game.
Fallout 3 Lead Designer revealed [ Game -> Update ]
Posted by Mr. Teatime | Related News Items Sat 28 Oct 2006, 7:24 PM
News related to Top Story: First News on Fallout 3 | More info on Person: Emil Pagliarulo | More info on Game: Fallout 3
Emil Pagliarulo from Bethesda has been braving our forums recently and mentioned some info that I haven't heard before:
Anyway, I've been the lead designer on Fallout 3 for quite some time now. It's not exactly the type of offer you turn down, you know? And no, I really can't say anything about anything. But I just wanted to pop on and say hi.
For those who don't know, Emil was pretty important in developing the stealth aspects of the Thief series before moving to Bethesda about a year back, if I remember correctly. If, like me, you're a fan of that series, you'll know that they pretty much nailed stealth and the games are all classics, even the consolised third one. He's also a fellow beard-wearer and that gets my approval.
Well, having been involved in the good ol' Thief series is definatly a plus in my book, however, it seems his experience is limited to stealth system programming.
Did he the same in Oblivion? If yes, this seems a bit little to justify the position of lead designer. Besides that the stealth system in OB sucked like almost every other aspect of the game.