lossantos
Educated
- Joined
- Jul 6, 2021
- Messages
- 28
1- There is nothing to do in the game except clicking in the dialogue screen. How can a game be an RPG where you can't activate the combat, sneaking, pickpocketing, etc. whenever you want? All you do is click something on the dialog screen, then realize that the character you have created has insufficient skills and you have to start the dialog from the beginning by an endless save/load grind. You guys calling a text-based game decorated with graphics an RPG.
2- At the end of the story we see that all the old wives' tales told in the inns are true. This is how all the characters who are sane, don't believe in such nonsense and are materialistic are destroyed. Because they were all wrong. This kills replayability too.
3- You have to rotate the camera to see most interactive objects. Why not an isometric game with a static camera? Seeing those ugly 3D bitmaps was not interesting at all.
4- Vince is someone who throws "Pepe screech" at the slightest criticism. According to him, everyone who doesn't like his game is a casual Elder Scrolls fan. But if you throw undeserved praises to his game, then you are the most pro RPG player. Such a toxic mindset.
2- At the end of the story we see that all the old wives' tales told in the inns are true. This is how all the characters who are sane, don't believe in such nonsense and are materialistic are destroyed. Because they were all wrong. This kills replayability too.
3- You have to rotate the camera to see most interactive objects. Why not an isometric game with a static camera? Seeing those ugly 3D bitmaps was not interesting at all.
4- Vince is someone who throws "Pepe screech" at the slightest criticism. According to him, everyone who doesn't like his game is a casual Elder Scrolls fan. But if you throw undeserved praises to his game, then you are the most pro RPG player. Such a toxic mindset.