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Recent content by yns88

  1. Game News Dragon Age Preview on computerandvideogames.com

    Your main example wasn't fucking Ultima? wut.
  2. Game News Dragon Age Preview on computerandvideogames.com

    Quoted for motherfucking truth. While this trend is a giant leap forward for Bioware and cRPGs as a whole, I'd still prefer to have different species that are minimized in count and maximized in diversity. But perhaps it's several years too early to be making this argument. We must wait for this...
  3. Fallout 3: the Technopaladins

    Sorry to burst your bubble, but Oblivion was a massive financial success, and Bethesda doesn't seem to mind that half the gaming community has retroactively titled their prime series The Oblivion Scrolls. Bethesda may decide to meander in a few odd directions from Oblivion, but there will be...
  4. Fallout 3: the Technopaladins

    I'm not sure if you guys read the same article as me, but from what I read the DC Brotherhood of Steel is not the one you all know and love, and there's a very good chance the Supermutants aren't connected to the West Coast ones either. The DC "Brotherhood of Steel" is indeed a neo-knightly...
  5. Most anticipated RPG's of 2008

    You complain about lack of PC RPGs...in an article from TEAM XBOX? JESUS CHRIST MAN WHAT'S WRONG WITH YOU? Of COURSE they're not gonna list PC RPGs, and since it's an (american) console system, it's pretty obvious that any 'RPG' will just be a mindless action game with stats. (note: on the...
  6. Cel Shading

    I used to love cel shading, but I really don't like it anymore, from a technical standpoint. Sure, it looks pretty in stills, but cel shading whores up your system resources and forces you to lower your poly count and light count in your scenes in order to maintain a decent frame-rate. Plus...
  7. Is there Torment quality writing in the world of JRPG's?

    Well, if you're counting strategy RPGs, you should play Disgaea as well. The plot is very tongue-in-cheek, but towards the end of the game it matures a lot. There aren't really "choices and consequences" though, unless you count multiple endings.
  8. Fragile: A post apocolyptic JRPG

    I like how everyone here sees japanese text and goes "OMG JAPSHIT ANIME FAGS :evil: :evil: " Seriously, the art direction in this actually looks really good. The backgrounds remind me of a bizarro version of Makoto Shinkai's work (especially that train background). Plus, the music is...
  9. Red Orchestra

    The very pinnacle of intellectual internet debate. And if the game isn't an RPG, don't put it in the RPG section. Lots of people here wouldn't be so aggressive if you had just put this in the General Discussion forum. Still, from what you've described, I would call it a stretch to say it even...
  10. Tactical Turn-based Combat From...The Penny Arcade game ?!?

    For those of you whining about the combat: This is an adventure game, not an RPG. So don't get your panties all up in a bunch, mmkay? Anyway, I've been somewhat keeping up with this game, and so far it has these merits: 1) Isometric view 2) Turn based combat (Have you tried playing...
  11. Preview Space Siege challenges Fallout 3!

    I'm sorry, I think you missed the part where Chris Taylor started going on and on about using 'humanity' for difficulty but never once mentioning actual role playing decisions. Like the Humanity meter in Bloodlines, it does have potential, but according to the interview Taylor seems to be...
  12. Preview Space Siege challenges Fallout 3!

    The reason why this game can be classified as an RPG is because the genre itself has become so wide that now almost anything can be classified as an RPG. It really should be separated into three (that I'm aware of) genres in videogames: Console RPGs, Roguelikes, and Computer RPGs. Due to the...
  13. Interview The numbers are evil: Avencast Q&A

    Man, that actually sounds kind of cool. Imagine Castlevania 3 with non-linear progression and possibilities for stealth and diplomacy...
  14. About The Witcher...

    HDR really has potential for use in games (considering Valve's suggestions for use when making their HL2 expansion thingy), but using HDR solely for the glow effect is starting to get really fucking annoying. It's like over-shopping a photo of a model -- just too much of a slightly good thing.
  15. Interview The numbers are evil: Avencast Q&A

    The only kind of RPG I can think of where throwing out the numbers could in any way be plausible is Paranoia. Try making a video game out of that! So...basically what this guy is insinuating is that there will still be numbers, only they'll all be in the background, so you don't even have to...

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