hello friend
Arcane
btw everyone who hasn't already should check out the great recent adventure game Snail Trek. It was a very pleasant surprise to come across it.
(4) In general, Lucas Arts games were easier than other adventure games of the period.
TRUTH BE TROLLED
The Story:
When an attempt on her life is made, princess Mirabelle realizes there is no one she can trust. Except, perhaps, a troll. Widely regarded as the missing link between a human and a broom, trolls are the latest fad in the kingdom of Glenmore. Buy a troll egg, boil it, and you get the perfect servant. With their sturdy constitution, efficient brains and none of that “free will” nonsense, trolls make ideal cleaners, cooks and clerks - and, as Mirabelle is out to prove, investigators.
And thus Mirabelle’s troll enters the messy world of humans. He has to search for clues and ask uncomfortable questions, all while being treated as property. He has no power here, but he has a sturdy constitution, an efficient brain, and maybe even a tad more of that "free will" nonsense than anyone suspected. Feathers will be ruffled, secrets uncovered. Truth will be trolled.
Mirabelle's cat is acting suspicious.
Behold the kingdom of Glenmore!
A bit of world-building.
As medieval toilets go, this is a fancy one.
Deep in the forest, in a secluded hut, a man knows what others don't want to know.
The local journalist is all about the naked truth. Expect some cheeky parallaxing.
Features:
- A fantasy detective story revolving around white lies, sinister truths and the sneaky ways in which we try to control each other. The tone is somewhat comedic, but overall the game takes its plot and characters seriously.
- Princesses, journalists, voodoo priests, mad scientists and demonic cats! (alright, just one of each of those)
- 1920x1080 hand-drawn graphics
- Lots of traditional pointing and clicking – inventory puzzles, branching dialogue, you know the drill
Also:
a 16-direction walkcycle with stopping frames:
Detailed hand-drawn animations + jumping mechanics:
Development Status
Um... let's say "early stages". After working on this on and off for two years and more or less full-time during COVID, it's clear that I've bitten off more than I can chew by myself in terms of intended production values. So currently the plan is to release a short demo (hopefully by the end of the summer) and then start spamming the recruitment section. Stay tuned!
Ah, yes, makes sense. Czech animation school is very recognizable.Location: Prague, Czech Republic
Digital Mosaic Games, the creators of Metaphobia are working on Castle Dornstein, an upcoming retro point and click adventure which draws inspiration from '90s adventure game classics as well as traditional gothic literature.
The sequel to the Russian adventure "The Uncertain: Last Quiet Day" now has a demo available.
Latest video (more than 1 year ago) say graphical assets are complete so we can hope for a 2030 release at this rate?Still waiting for K'NOSSOS.
Latest video (more than 1 year ago) say graphical assets are complete so we can hope for a 2030 release at this rate?