odorf sniggab
Novice
- Joined
- Oct 3, 2005
- Messages
- 26
An open ended enviroment doesn't make a great RPG. Besides, any game that isn't a MMORPG has an ending. Oblivion's core quest is only 20 hours long. That is if you don't decide to go picking mushrooms for 30 hours of your gaming time in Oblivion you can beat it in 20 hours. So the open ended nature of the game is really just an illusion. If you break it down the game is linear just like any other RPG. Great puzzle solving, well crafted dungeons, a bevy of hidden secrets to discover and unlock and a good range of character abilities make a good RPG. So what if it's open ended if all you can do with that time is kill more monsters and talk to more NPCs.