HardCode
Erudite
- Joined
- Aug 23, 2005
- Messages
- 1,138
The following quotes were clipped from a user at the "other forum", whom took the time to transcribe a few important (or not) items from the audio interview of Pete Hines. The quotes within the quote block are supposed to be Pete, but I haven't listened to the interview, so take it for what it is worth, if anything. Regardless, I'll offer my comments for those who care:
The evidence against this is to follow ...
Finally!
Not being dumbed down?
Okay, finally a little sun-ray of depth coming through, although this is probably the extent of it. If not, perhaps there will be good things in the game.
BFD (as in, Big Fucking Deal).
Interesting ... a new guild? Or did he imply a faction and mis-speak?
This sounds great. I hope it is as stated in the real game.
Now I am worried. Has he even looked at the product? There are hardly of "hundreds of different sliders", rather more like hundreds of combinations to make using the actual number of sliders. Makes you wonder if anything he says is accurate at this point.
Talking out of his ass? Can we believe the second part?
Perhaps a promise of class balance.
Shouldn't that be an instant kill? Nothing wrong with implementing special skill perks, but if you are a master of alchemy, should that allow you to paint fences with a spoon?
Sure, then the stupid friggin' forced reload window pops up if you kill an "important" NPC. Oh, wait, you'd have to be a moron to actually kill an important NPC, because there will be a nice big floating "Important NPC" arrow floating above their head. (If you read that literally, it's not my problem).
NICE! The first offical statement showing Oblivion compared to FPS games! At least they are now getting a little more honest. Freudian slip?
These quotes need no explaination. If you need one, turn off your PC now and hide in the closet
Nice, the "uber-1337 n3xT G3nerashun graphixz0rz" game coming in at a pathetic 30 FPS. I got more than that in Counter-Strike with a TI4400, about 4 years ago.
Of-fucking-course Microsoft won't let user made mods be downloadable when they will be charging for stuff that should have been in the game anyway.
He covers how the game isn't being dumbed down.
The evidence against this is to follow ...
He talks about how the quest journal is now arranged by individual quests.
Finally!
He gives an example of the quest location markers on the world map - in the example given, you have to talk to any beggar you can find, so the map marks every beggar you can possibly talk to - it says that usually however, only one quest location/NPC will be marked at a time (I'm sure that's very small comfort to people upset about this)
Not being dumbed down?
He talks about the crime system. It uses the same fine or go to jail system from Morrowind. He says getting thrown in jail for committing a non-violent crime will result in geting approached by someone in the thieves guild who will invite you to join. Likewise, the Dark Brotherhood will invite you if you kill an innocent person.
Okay, finally a little sun-ray of depth coming through, although this is probably the extent of it. If not, perhaps there will be good things in the game.
He says there are stats like how many items we've stolen, how many people we've killed, etc.
BFD (as in, Big Fucking Deal).
He says we can get to the end of all four guilds. (He says "all four").
Interesting ... a new guild? Or did he imply a faction and mis-speak?
He talks about enemy AI. Pretty much the same thing we've already heard. He says enemies may run away, go buy a weapon, come back, and continue the fight - lol!
This sounds great. I hope it is as stated in the real game.
He says there are "hundreds of different sliders" we can use to customize our face, and that we can finalize or edit any class, race, etc. choices we've made.
Now I am worried. Has he even looked at the product? There are hardly of "hundreds of different sliders", rather more like hundreds of combinations to make using the actual number of sliders. Makes you wonder if anything he says is accurate at this point.
He's asked if the NPC AI with respect to crime is like Fable, and he says "oh yeah, it's just like it was in Morrowind." (huh?) He does say your actions (good or evil) will effect who will and won't speak to you to a certain extent. (Good or bad people).
Talking out of his ass? Can we believe the second part?
He says in Oblivion you can play as a mage, thief, or warrior (or anything in between) without having to cross between classes and still do just as well as you would if you did.
Perhaps a promise of class balance.
He talks a bit about the level tier perks. He says you can briefly paralyze (automatically) enemies with a "neck strike" if you advance blade skill far enough.
Shouldn't that be an instant kill? Nothing wrong with implementing special skill perks, but if you are a master of alchemy, should that allow you to paint fences with a spoon?
"You can kill anybody," he says.
Sure, then the stupid friggin' forced reload window pops up if you kill an "important" NPC. Oh, wait, you'd have to be a moron to actually kill an important NPC, because there will be a nice big floating "Important NPC" arrow floating above their head. (If you read that literally, it's not my problem).
He said we can expect "about average for your average first person shooter," when asked about the number of characters on screen at a time in battles "six to eight." He said there are some larger battles, though.
NICE! The first offical statement showing Oblivion compared to FPS games! At least they are now getting a little more honest. Freudian slip?
He said developing for the Xbox 360 was "about as easy as you could expect it to be." "We love working with Microsoft." "It's been fun for us...they've helped us out a lot." "We're just scratching the surface in the launch window" (there's another self-contradictory release date statement!)
"Yeah we're planning to be a launch title" (there's another one!)
"We're planning to be a day one launch title." LOL and another! But don't talk about it - they'll lock your thread because it's your fault he said that!
These quotes need no explaination. If you need one, turn off your PC now and hide in the closet
He says their goal is 30 frames per second "everywhere." "It's a little challenging because we have so many different environments." "It's a challenge for us to get it absolutely everywhere."
Nice, the "uber-1337 n3xT G3nerashun graphixz0rz" game coming in at a pathetic 30 FPS. I got more than that in Counter-Strike with a TI4400, about 4 years ago.
He says "we already have plans to do downloadable content on a regular basis, once a month, couple times a month...." "One is horse armor." "You can buy this downloadable stuff that will let you go to different places that will let you buy your own horse." "The other thing is something we did in Daggerfall, which is holidays." "On Jester day you can go to town and all the crimes in the town are 50% off...so just different stuff like that."
He says he doesn't know about player created mods on Xbox, because Microsoft might not allow it. He says they'd like to be able to do it.
Of-fucking-course Microsoft won't let user made mods be downloadable when they will be charging for stuff that should have been in the game anyway.