Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,038
An overview of the article was posted on the official forums
hi all,
i just bought the new xbox magazine (netherlands) of this month, and it had oblivion on the cover smile.gif and a 6 page preview
im not going to typ it all over, otherwise im still busy typing tomorrow (looking up words and things tongue.gif)
okej about the preview:
the intro isn't very interesting, it tells about the dungeon bethesda is working in
the first thing is about the beginning, the many way's you can escape the prison (Steal the key from guard walking by, lock pick the lock, start fighting and kick their all a$$'s. These are the ways mentoned), and how that effects your way of playing (but you can change all of that later)
the second thing is about the enviorment. leaves floating on the wind, birds whissling(sp?). next is the compas. todd explained that the compas is to help players find dungeons and other things worth looking at. todd also explaines that they put it in because the reason why so many players stopped playing morrowind, was because they didn't know what to do with the enormous map.
then todd walks to one of the big city's. he shows the life of the NPC's (but we allready know about that). he gives an example of when he was fighting another npc, he ran away. todd thought that was a bug, but before he could write it down, the npc came back with a bigger sword!! how about that for intelligence huh
todd then tells about how the city lives and sleeps, that shops actually close at night, and that you'll have to leave the shop when it closes.
the next map is the ruined city, not much told about that, some fights and the hell port that todd doesn't want to go in: "thats something you'll have to explore in the full game".
when they are back in the city, todd is told by a journalist to attack a guard. todd smashed his blade against the guard, another guard runs to him and asks: jail or keep fighting. todd chooses the first one:"keep fighting is suicide, guards are strong, really strond".
they land in jail, and another journalist tells todd to smack the other prissoner. the other prisonner falls, stands up, tries to walk away, but knowing that won't work, he fights back, but then gets smacked unconcious. todd gets 1 hand to hand skill point.(thats the way things work in oblivion)
you can escape in many ways, but you can also do your time(yo can speed up time, but your skilles will be affected. so you'll have to train again, but then you shouldn't smack the guard without reason wink.gif
the next 2 pages is about the developement, about speedtree and the map creation, but we allready know that
Then there are 4 new screenshots:
Screenshot 1: the first screenshot shows a fishvillage, with boats and a building with a sign, i think its a hotel or something.the boat looks awsome, with ropes and the crowsnest. the city/village looks peacefull, i sure would like to pay a visit to that place.
Screenshot 2: the second screenshot shows 2 skeleton warriors with axes, and the hero(probably redguard, because of his black/brown hands) wields dark blue coloured sword with golden markings. i think its somewhere outside of a tower or castle
Screenshot 3: The third screenshot shows a guard i think, with his weapon drawn. behind him is a statue and some germanbuild house(you know what i mean, a bit like the houses in sheyda neen, but then with stone roof). on his big shield stands a logo, i think its from the city he is in(my guess) nice feature is the light that is reflected by the sword
Screenshot 4: The last screenshot. this one shows a hellgate with red sky and on front a clanfear. its looks like great teath looking thing point out of the ground.
that was it, i hope its usefull smile.gif
EDIT: oops forgot to tell about the abillity to buy houses in several city's, and you CAN decorate them smile.gif