Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,035
According to this <a href=http://news.bbc.co.uk/2/hi/technology/3620518.stm>article</a> at <a href=http://news.bbc.co.uk>BBC</a>, the gaming industry realized that there are millions of people who aren't <s>paying the industry</s>...err, playing games as much as the industry wants them to.
<blockquote>Mr Dromgoole told delegates at the EGN conference that it was important to look at ways of enticing these people to buy and play more games.
"There are loads and loads of casuals," said Mr Dromgoole. "It is worth chasing them. They are our new frontier."
Currently these players account for 11% of the $30bn spent annually worldwide on games, adding up to a sizeable potential source of revenue.
The games industry needed to learn how to tap into this lucrative market, Mr Dromgoole told delegates.
"We are in competition with all the other forms of entertainment. We need to make it easy for them to come to us."</blockquote>
Now, before I get my ass flamed, I'd like to clarify something. I do NOT think that casual gamers are morons. However, it's clear that the "ways of enticing" would be dumbing the games down and THAT would attract only the morons who are easily confused by rules, choices, and any elements of gameplay that require thinking.
Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>
<blockquote>Mr Dromgoole told delegates at the EGN conference that it was important to look at ways of enticing these people to buy and play more games.
"There are loads and loads of casuals," said Mr Dromgoole. "It is worth chasing them. They are our new frontier."
Currently these players account for 11% of the $30bn spent annually worldwide on games, adding up to a sizeable potential source of revenue.
The games industry needed to learn how to tap into this lucrative market, Mr Dromgoole told delegates.
"We are in competition with all the other forms of entertainment. We need to make it easy for them to come to us."</blockquote>
Now, before I get my ass flamed, I'd like to clarify something. I do NOT think that casual gamers are morons. However, it's clear that the "ways of enticing" would be dumbing the games down and THAT would attract only the morons who are easily confused by rules, choices, and any elements of gameplay that require thinking.
Spotted at: <A HREF="http://www.rpgdot.com">RPG Dot</A>