A horse of course
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This isn't totally fresh but I didn't see a thread on it. As most of you already know, after Angel of Darkness flopped, Eidos took Core Design off the the series and handed it over to Crystal Dynamics. A bit less well known is that even after Tomb Raider: Legend's release in 2006, Core Design were working on a new Tomb Raider title for the PSP. It was meant to be a 50/50 remaster/remake of the first game, with different controls and acrobatic abilities, as well as a multiplayer mode where one character controlled Lara's cousin, Melissa. There's a lot of interesting titbits behind the development of this reboot, including allegations that Eidos had been falsely dangling the possibility of giving TR back to Core if they proved themselves, or that Toby Gard collaborated with Crystal Dynamics to fuck Core Design over. In any case, Tomb Raider 10th Anniversary Edition was cancelled, but elements of it would go into Core's final title, Free Running https://www.mobygames.com/game/free-running
Now, a lot of this information didn't come out until many years later of course, via leaked trailers and interviews with ex-Core staff. But the game itself was presumed lost. However, an alpha build of the game was acquired by fans in the past year and several levels hammered into a workable state:
You can find the public release here: https://www.tomb-of-ash.com/trae-indy-build/ Obviously it isn't perfect - one of the problems is that this build of the game was actually from a point in time at which Core knew Eidos had pulled the rug out from under them. Apparently this version of TR: 10th Anniversary Edition was in the process of being converted to an Indiana Jones (?) game, hence the weird animations, the torch and all that. Still, the project is in active development, with the most recent update posted a few days ago https://twitter.com/TombofAsh/status/1434199688106975233 Interesting stuff!
Here's an older video about TR10th Anniversary, before the public release:
More up to date video:
Now, a lot of this information didn't come out until many years later of course, via leaked trailers and interviews with ex-Core staff. But the game itself was presumed lost. However, an alpha build of the game was acquired by fans in the past year and several levels hammered into a workable state:
You can find the public release here: https://www.tomb-of-ash.com/trae-indy-build/ Obviously it isn't perfect - one of the problems is that this build of the game was actually from a point in time at which Core knew Eidos had pulled the rug out from under them. Apparently this version of TR: 10th Anniversary Edition was in the process of being converted to an Indiana Jones (?) game, hence the weird animations, the torch and all that. Still, the project is in active development, with the most recent update posted a few days ago https://twitter.com/TombofAsh/status/1434199688106975233 Interesting stuff!
Here's an older video about TR10th Anniversary, before the public release:
More up to date video:
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