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Recent content by Bad Sector

  1. Bad Sector

    Why is Fallout New Vegas considered good?

    Note that my post was about the HL2 comparison specifically and why New Vegas looks worse than HL2. Note that i do not claim that FNV looks great, if anything compared to other games at its release date it does look dated, if nothing else. That said, Stalker specifically also benefits from...
  2. Bad Sector

    Vapourware Codexian Game Development Thread

    That's the theory anyway. In practice 99.999999% of what starts in blueprints stays in blueprints.
  3. Bad Sector

    Why is Fallout New Vegas considered good?

    Already mentioned that HL2 was released in 2004 but to expand a bit, Half-Life 2 had several engine updates since then with Episode 1 (2006) and Episode 2 (2007) making various lighting (e.g. adding HDR) and asset changes while the ports to Mac OS X and Linux later and switching to OpenGL also...
  4. Bad Sector

    Why is Fallout New Vegas considered good?

    Funny you make that comparison because Orcs in Oblivion look like plastic toys to me :-P Also one thing that really bothers me with Oblivion faces is that their nostrils look closed - i get that they couldn't add geometry for the nostrils due to tech limits of the time but couldn't they at...
  5. Bad Sector

    Yet Another Morrowind Thread

    That is a technical/implementation limitation, not something that at least personally find it any more immersion breaking than having inventory actions, transaction or dialog done through popup windows. Even the spastically moving and rotating NPCs in Morrowind give me an impression of "this is...
  6. Bad Sector

    Yet Another Morrowind Thread

    I don't think this breaks immersion or is even unrealistic - most shops even today in rural areas do not have any anti-thief protection (let alone in a supposedly medieval fantasy landscape) beyond locks. In Morrowind there are guards patrolling the streets (though they just walk around...
  7. Bad Sector

    Why is Fallout New Vegas considered good?

    Well, Oblivion wasn't exactly the apex of technology either :-P. I do like Morrowind's visuals more myself too but that is mainly because of the art direction. While Oblvion's renderer adds a few things, in the grand scheme of things it is the art assets that make Oblivion look how it does and...
  8. Bad Sector

    Decline I hate Digital Foundry.

    The problem with AMD here is that their market share is both too small and they do not seem to have the developer resources Nvidia has to court game developers, so it is much harder for AMD to introduce new features and have those features - Nvidia can introduce some new feature and both send...
  9. Bad Sector

    Decline I hate Digital Foundry.

    Some people do though and DF's technical reviews caters to them - this is their niche. There are tons of other channels for game reviews anyway. But when it comes to games themselves, if anything the main DF members (aside from Rich) do tend to prefer older and non-AAA games (hell, almost every...
  10. Bad Sector

    Why is Fallout New Vegas considered good?

    Eh, in 2002 Morrowind looked very dated, its graphics fidelity was like Heretic 2 from 1998 (and in some cases like character models Heretic 2 looked better while Morrowind didn't even have shadows in the environment) during a time where new GPUs and graphics tech made leaps and bounds over...
  11. Bad Sector

    Yet Another Morrowind Thread

    I don't see it as much as about immersion but about functionality. There have been several times when i played Morrowind and wanted to steal some stuff from a shopkeeper but they just stand there and they wont fucking move no matter what - at that point they're a security camera bot, not a...
  12. Bad Sector

    Yet Another Morrowind Thread

    I'm pretty sure the idea is to allow for thief (and similar) players to enter the shop and steal stuff while the shopkeeper is sleeping. In pretty much all of Bethesda's games you can hit T (or whatever the key is) to wait in front of the shop.
  13. Bad Sector

    Decline I hate Digital Foundry.

    It is a major improvement from a technical perspective - "slightly less artificial lighting" is exactly what raytracing does and getting it right in realtime is not trivial. GPU resources used being worth the effort considering GPU availability (though raytracing GPUs at the level of RTX 2060 or...
  14. Bad Sector

    Why is Fallout New Vegas considered good?

    Ah yeah i see what you mean, there is more detail in FO3/F4NV indeed. I guess either Obsidian didn't have time for extra detail (since they needed to make a bunch of custom props even if they used props by Bethesda) or they couldn't get the engine to run as well as Bethesda did (i remember them...
  15. Bad Sector

    Why is Fallout New Vegas considered good?

    I'm only judging from the author screenshots from here (user screenshots have a bunch of mods and such) because i do not have Fallout 4 available, but from what i can see 95% of the difference seems to be because of the lighting engine :-P.

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